Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
COMCommunity traffic
Callsign

NMS13702

nameserver

Offline 46.242.15.237:28015 checked 21d ago

Clearance · join
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,702top 62%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:10 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 116/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 12/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 10/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 19/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does nameserver appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include nameserver. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on nameserver on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for nameserver?

The record holds too few of nameserver's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 21 days 16 hours since this world was made.

Location and Status

Is nameserver up, and how does its uptime hold?

Tracking shows nameserver offline as of now, last seen 21 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 30 September 2026.

Which Rust build is nameserver running?

Rust network protocol 2634 and build 167058 on Windows is what nameserver runs. Steam updates it for you; your game must share the protocol to join.

Where does nameserver sit?

Nothing on region from nameserver; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.242.15.237:28015.

Population

How many players are on nameserver right now?

Offline: nameserver, last seen 21 days 13 hours ago.

How does nameserver compare in the rankings?

Seven-day player hours put nameserver at #13,702, within the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on nameserver?

The name of nameserver carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is nameserver on?

A procedural map runs on nameserver, generated by the game.

How to Join

What is the way to join nameserver?

To connect: start Rust, press F1, enter client.connect 46.242.15.237:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.