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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,884online PAX96,402playing OCC4,092with players WIPED 3H167
COMCommunity traffic
Callsign

MSC13288

Moscow Classic Lab's

Offline 46.188.26.22:28015 checked 42d ago

Clearance · join
Players now 1/ 250 0% full
7-day average0peak –
Rank#13,288no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 499 on average Rusty Moose |EU Mondays|
    Players 813/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 349 on average Rustoria.co - EU Main
    Players 59/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 343 on average Rusty Moose |EU Main|
    Players 118/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 532/575
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 282 on average Rustoria.co - EU East Medium
    Players 319/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 257 on average Rustafied.com - EU Friday
    Players 218/325
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Moscow Classic Lab's appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Moscow Classic Lab's: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Moscow Classic Lab's?

The game's server browser reads these tags from Moscow Classic Lab's: gmrust (Game mode): Standard survival mode for Rust; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Moscow Classic Lab's?

The record holds too few of Moscow Classic Lab's's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 42 days 7 hours.

Server Details

Is Moscow Classic Lab's up, and how does its uptime hold?

Offline: Moscow Classic Lab's confirmed offline, last seen 42 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 15 September 2026.

Which Rust version is confirmed on Moscow Classic Lab's?

Rust network protocol 2633 and build 163794 on Windows is what Moscow Classic Lab's runs. The same protocol is required to join, and Steam updates it for you.

Where does Moscow Classic Lab's sit?

Region: none published by Moscow Classic Lab's. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.188.26.22:28015.

Player Count

What is the player count on Moscow Classic Lab's?

Offline: Moscow Classic Lab's, last seen 42 days 4 hours ago.

How does Moscow Classic Lab's compare in the rankings?

Seven-day player hours put Moscow Classic Lab's at #13,288, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Moscow Classic Lab's?

Nothing in Moscow Classic Lab's's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Moscow Classic Lab's?

A procedural map runs on Moscow Classic Lab's, generated by the game.

How to Join

Which steps join Moscow Classic Lab's?

Open the console in Rust with F1 after starting the game, then type client.connect 46.188.26.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp250
Max players Capacity: 250 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.