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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,685online PAX51,425playing OCC3,180with players WIPED 3H127
COMCommunity traffic
Callsign

TST14045

TEST

Offline 46.188.125.91:28015 checked 5d ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#14,045top 63%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:28 UTC27d ago 1 – running 0
Thu 1 Oct, 10:56 UTC27d ago 1 – 0.9 days 0
Wed 30 Sep, 10:22 UTC28d ago 1 – 1 days 1
Mon 21 Sep, 11:15 UTC37d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 313/375
  2. 02COM
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    Players 319/325
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
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    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show TEST?

These Rust Tracker lists carry TEST: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST?

Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on TEST when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for TEST?

Irregular wipe times at TEST: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days.

Location and Status

How reliable is TEST, and is it online now?

Offline: TEST confirmed offline, last seen 5 days ago. 1% uptime over the last 7 full days, with 1 of 168 hours up. First contact for Rust Tracker: 16 September 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2635 and build 168909 is the build on TEST; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is TEST in?

Region: none published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.188.125.91:28015.

Player Count

Is TEST busy?

Offline: TEST, last seen 5 days ago. Over seven days: average 1, peak 1 players.

How does TEST compare in the rankings?

Top 63% of all ranked servers, and #14,045 on seven-day player hours: TEST.

Map and Rules

Which settings and rules are confirmed on TEST?

No gather rate appears in TEST's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is TEST on?

A procedural map runs on TEST, generated by the game.

How to Join

How do you get onto TEST?

To connect: start Rust, press F1, enter client.connect 46.188.125.91:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.