NMA15978
Server name on in-game server list
Offline 46.175.35.250:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 237/275
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02COMPlayers 138/200
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03COMPlayers 27/250
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04COMPlayers 14/250
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05COMPlayers 30/100
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06COMPlayers 0/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Server name on in-game server list?
These Rust Tracker lists carry Server name on in-game server list: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
Listed for the server browser to read, Server name on in-game server list publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Server name on in-game server list wipe?
Server name on in-game server list's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 32 days 15 hours.
Location and Status
How reliable is Server name on in-game server list, and is it online now?
Offline now, Server name on in-game server list was last seen 32 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 26 September 2026.
What Rust version is Server name on in-game server list on?
Confirmed for Server name on in-game server list: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Server name on in-game server list in?
Nothing on region from Server name on in-game server list; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.175.35.250:28015.
Player Count
What is the player count on Server name on in-game server list?
Last seen 32 days 13 hours ago; Server name on in-game server list is offline at present.
Where does Server name on in-game server list sit in the server rankings?
On player hours over seven days, Server name on in-game server list ranks #15,978, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Server name on in-game server list on?
A procedural map runs on Server name on in-game server list, generated by the game.
Connect
What is the way to join Server name on in-game server list?
Open the console in Rust with F1 after starting the game, then type client.connect 46.175.35.250:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.