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[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Online EU 46.174.54.159:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 3h.
The force wipe · high confidence
Coming wipes
- 8d 3hThu 5 Nov, 19:00 UTCFW
- 36d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC3d ago | 11 | – | running | 1 |
| Thu 15 Oct, 20:32 UTC12d ago | 7 | halved by day 3 | 8.9 days | 0 |
| Thu 1 Oct, 18:31 UTC FW26d ago | 6 | halved by day 13 | 14.1 days | 0 |
| Wed 16 Sep, 18:19 UTC41d ago | 4 | halved by day 13 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 137/700
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02MODPlayers 46/1000
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03MODPlayers 439/700
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04MODPlayers 21/1000
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05MODPlayers 188/1000
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06MODPlayers 389/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
On Rust Tracker, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
How should you read the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Listed for the server browser to read, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] when wipe day lands?
The average peak across recent wipes: 8 players. 24 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 13 where it did not hold.
On what schedule does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?
One wipe a month for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 3 days 21 hours since this world was made. A monthly wipe schedule is published in its tags.
Location and Status
What is the uptime on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online?
Right now [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is online. By its own uptime figure, the last restart was roughly 10 hours ago. Uptime stood at 99% for the last 7 full days, 166 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?
Rust network protocol 2635 and build 168909 is the build on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
For the last 48 hours it averaged 144 server fps; the floor was 69. Buildings, deployables and the rest of the world took it to a maximum of 84,076 entities. Memory peaked at 3,724 MB. Players feel lag when fps drops and the entity count climbs.
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit?
In Europe, under its EU tag, is where [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.174.54.159:28015.
Population
What is the player count on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is at 3 players, capacity 75. Over seven days: average 1, peak 11 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 7 players.
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit in the server rankings?
Seven-day player hours: #2,584 overall for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], top 12% of ranked servers, #980 in Europe.
Map and Rules
Which settings and rules are confirmed on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
1x gather is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, going by its name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
What map is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural, size 3,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
To connect: start Rust, press F1, enter client.connect 46.174.54.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rtsrv.gamestores.app/.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.