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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,742online PAX66,506playing OCC3,391with players WIPED 3H202
MODModded traffic
Callsign

FLM1076↓

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic

Online 46.174.53.23:20510 checked 10m ago

3x trio weekly wipes moddedcarbon
Clearance · join
Players now 5/ 150 3% full
7-day average8peak 26
Rank#1,076top 5%
Last wipe2d agoweekly schedule
Next wipe10hFri 30 Oct, 10:42 UTC
Track history

Players

AveragePeak
01020304000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #112 of the trio servers (top 18%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 10:42 UTC, in 10h.

Every Tuesday and Friday at 10:42 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak32players, last three wipes
crowd held40%else halves by day 3

Coming wipes

  1. 10hFri 30 Oct, 10:42 UTC
  2. 4d 10hTue 3 Nov, 10:42 UTC
  3. 6d 19hThu 5 Nov, 19:00 UTCFW
  4. 7d 10hFri 6 Nov, 10:42 UTC
  5. 11d 10hTue 10 Nov, 10:42 UTC
  6. 14d 10hFri 13 Nov, 10:42 UTC
  7. 18d 10hTue 17 Nov, 10:42 UTC
  8. 21d 10hFri 20 Nov, 10:42 UTC

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctTue 20 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:42 UTC2d ago 23 – running 1
Fri 23 Oct, 10:42 UTC6d ago 26 halved by day 3 4 days 10
Tue 20 Oct, 10:42 UTC9d ago 46 halved by day 2 3 days 4
Fri 16 Oct, 10:42 UTC13d ago 37 halved by day 3 4 days 5
Tue 13 Oct, 10:42 UTC16d ago 19 held half 3 days 0
Fri 9 Oct, 10:42 UTC20d ago 22 held half 4 days 3
Tue 6 Oct, 10:42 UTC23d ago 20 held half 3 days 4
Fri 2 Oct, 10:42 UTC27d ago 21 halved by day 3 4 days 4
Tue 29 Sep, 10:42 UTC30d ago 17 held half 3 days 2
Fri 25 Sep, 10:42 UTC34d ago 15 halved by day 3 4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic appear in Rust Tracker lists and filters?

On Rust Tracker, Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sits in these lists: 3x Rust servers: live tracking, Modded servers, tracked live and Trio Rust servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.

How should you read the tags on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

These tags are published by Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots on this server; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Same operator, most likely: Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes a flamerust.ru hostname, and 4 other servers we track publish it as well.

Wipe Schedule

What happens on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic on wipe day?

The average peak across recent wipes: 32 players. The peak on the latest wipe came 7 hours after it. Half the peak was held until the next wipe in 40% of its recent wipes. The fall below half came by day 3 where it did not hold.

When does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic wipe?

Wipe rhythm at Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: every Tuesday and Friday at 10:42 UTC. Due on Friday 30 October at 10:42 UTC: its next wipe. This world has been running 2 days 12 hours. A weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, and is it online?

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is up and online at this moment. The uptime it reports puts the last restart about 13 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Confirmed for Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?

Average server fps over the last 48 hours: 59, with a low of 50. Buildings, deployables and the rest of the world took it to a maximum of 104,440 entities. Peak memory use: 3,828 MB. Players feel lag when fps drops and the entity count climbs.

Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sit?

No region is published by Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.174.53.23:20510.

Player Count

Is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic busy?

Tracking Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: 5 of 150 slots filled. Over seven days: average 8, peak 26 players. Busiest window in 48 hours: 17:00 UTC, 19 players on average.

How does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic compare in the rankings?

Seven-day player hours put Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic at #1,076, within the top 5% of all ranked servers. Position #112 among trio servers.

Settings

Which settings and rules are confirmed on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

3x gather is what Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic runs, going by its name. A limit of 3 players applies per group (trio). It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

The map on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is procedural, size 4,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

Which steps join Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Open the console in Rust with F1 after starting the game, then type client.connect 46.174.53.23:20510. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://flamerust.gg/.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 slots on this server.
ts3
Group limit Teams are capped at 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.