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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,791online PAX67,584playing OCC3,634with players WIPED 3H129
MODModded traffic
Callsign

CHL4470=

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 13m ago

2x quad monthly wipes moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak 3
Rank#4,470top 20% · #1576 in EU
Last wipe13d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU, and #285 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.

The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago 4 – running 0
Wed 14 Oct, 18:57 UTC14d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · quad · 2x · monthly · 554 on average Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 587/650
  2. 02MOD
    Callsign RNG016EU · quad · 2x · monthly · 143 on average EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B
    Players 98/150
  3. 03MOD
    Callsign LMT015EU · quad · 2x · monthly · 133 on average EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 168/200
  4. 04MOD
    Callsign WRB015EU · quad · 2x · monthly · 17 on average WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|
    Players 11/100
  5. 05MOD
    Callsign AQQ026EU · quad · 2x · monthly · 3 on average Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad
    Players 4/250
  6. 06MOD
    Callsign PRJ993EU · quad · 2x · monthly · 1 on average CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

These Rust Tracker lists carry CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is listed under?

The game's server browser reads these tags from CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Team limit: 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W on wipe day?

The average peak across recent wipes: 3 players. 33 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

When does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe?

Once a month is the wipe rate at CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 13 days 12 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and is it online now?

Tracking shows CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online as of now. By its own uptime figure, the last restart was roughly 19 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Rust network protocol 2635 and build 168909 is the build on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Server fps held an average of 93 across the last 48 hours, never below 30. Peak entity count: 70,846, covering buildings, deployables and all else in the world. Memory peaked at 2,651 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W hosted in?

Listed in Europe under EU: that is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.174.52.245:25026.

Player Count

How many players are on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W right now?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is at 1 players, capacity 100. Over seven days: average 0, peak 3 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 2 players.

Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W sit in the server rankings?

Seven-day player hours: #4,470 overall for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, top 20% of ranked servers, #1,576 in Europe. Position #285 among quad servers.

Settings

Which settings and rules are confirmed on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Going by its name, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs 2x gather. The cap sits at 4 players for a group (quad). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W on?

The map on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is procedural, size 3,750, seed 1763371800, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

To connect: start Rust, press F1, enter client.connect 46.174.52.245:25026 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Team limit: 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.