GMS4279
GamesProjectFair [RUST]
Offline EU 46.174.51.227:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 14:57 UTC, in 13h.
Its weekly schedule tag · low confidence
Coming wipes
- 13hThu 29 Oct, 14:57 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 14:57 UTC
- 21d 13hThu 19 Nov, 14:57 UTC
- 28d 13hThu 26 Nov, 14:57 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 14:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:57 UTC6d ago | 3 | – | running | 1 |
| Thu 15 Oct, 14:58 UTC13d ago | 4 | held half | 7 days | 0 |
| Sat 10 Oct, 18:15 UTC18d ago | 7 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:32 UTC21d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 01:24 UTC21d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 18:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Mon 5 Oct, 14:37 UTC23d ago | 3 | – | 1.2 days | 0 |
| Sat 3 Oct, 22:22 UTC25d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC25d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC34d ago | 4 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 237/275
-
02COMPlayers 28/250
-
03COMPlayers 15/250
-
04COMPlayers 32/100
-
05COMPlayers 22/100
-
06COMPlayers 9/100
Quick answers
From the figures on this page.
Tags
Where does GamesProjectFair [RUST] appear in Rust Tracker lists and filters?
On Rust Tracker, GamesProjectFair [RUST] sits in these lists: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags does GamesProjectFair [RUST] carry, and what do they mean?
The game's server browser reads these tags from GamesProjectFair [RUST]: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who is behind GamesProjectFair [RUST]?
No other server we track shares the gamesprojectfair.ru hostname that GamesProjectFair [RUST] publishes.
Wipe Schedule
What happens on GamesProjectFair [RUST] on wipe day?
The average peak across recent wipes: 5 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.
On what schedule does GamesProjectFair [RUST] wipe?
The prediction for GamesProjectFair [RUST] follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 14:57 UTC is when the next wipe falls due. 6 days 10 hours since this world was made. A weekly wipe schedule is published in its tags.
Location and Status
Is GamesProjectFair [RUST] up, and how does its uptime hold?
Offline now, GamesProjectFair [RUST] was last seen 28 hours ago. The uptime it reports puts the last restart about 20 hours ago. Uptime stood at 84% for the last 7 full days, 141 of 168 hours online. First contact for Rust Tracker: 19 September 2026.
Which Rust build is GamesProjectFair [RUST] running?
Rust network protocol 2635 and build 168909 on Linux is what GamesProjectFair [RUST] runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on GamesProjectFair [RUST]?
For the last 48 hours it averaged 60 server fps; the floor was 60. Buildings, deployables and the rest of the world took it to a maximum of 73,475 entities. It drew as much as 2,431 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is GamesProjectFair [RUST] hosted in?
Listed in Europe under EU: that is GamesProjectFair [RUST] by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.174.51.227:28015.
Player Count
Is GamesProjectFair [RUST] busy?
Offline now for GamesProjectFair [RUST], last seen 28 hours ago. Peak of 4 in the last seven days, average 1 players. At 18:00 UTC it drew its highest average of the last 48 hours: 3 players.
Where does GamesProjectFair [RUST] sit in the server rankings?
GamesProjectFair [RUST] places #4,279 on seven-day player hours, #1,530 in Europe and in the top 19% of all ranked servers.
Settings
Which settings and rules are confirmed on GamesProjectFair [RUST]?
No gather rate appears in GamesProjectFair [RUST]'s name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Plugins on it: Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for GamesProjectFair [RUST]?
A procedural map of size 3,500 runs on GamesProjectFair [RUST], generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join GamesProjectFair [RUST]?
To connect: start Rust, press F1, enter client.connect 46.174.51.227:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://gamesprojectfair.ru/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.