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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
COMCommunity traffic
Callsign

TST15289=

R2 Test Server

Online 46.174.50.219:28315 checked 12m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 300/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 386/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 961/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 43/100
  5. 05COM
    Callsign ELN111EU · groups of 14+ · monthly · 267 on average eulongtest (private perf box)
    Players 480/8
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 977/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show R2 Test Server?

On Rust Tracker, R2 Test Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on R2 Test Server?

Listed for the server browser to read, R2 Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does R2 Test Server wipe?

R2 Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 63 days since this world was made.

Location and Status

How reliable is R2 Test Server, and is it online now?

R2 Test Server is up and online at this moment. About 5 days 8 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is R2 Test Server on?

Confirmed for R2 Test Server: Rust network protocol 2632 and build 160556, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does R2 Test Server run?

Average server fps over the last 48 hours: 200, with a low of 182. Maximum entities carried: 108,699, from buildings and deployables to everything else. Peak memory use: 4,222 MB. A climbing entity count and low fps are what register as lag for players.

Where does R2 Test Server sit?

Nothing on region from R2 Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.174.50.219:28315.

Population

How many players are on R2 Test Server right now?

Slots 50; players on board 0: that is R2 Test Server now. The last seven days put it at 0 players on average.

What rank does R2 Test Server carry among Rust servers?

Seven-day player hours put R2 Test Server at #15,289, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on R2 Test Server?

The name of R2 Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on R2 Test Server?

Generated by the game from seed 1107894951, the procedural map on R2 Test Server measures 4,250. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

How do you get onto R2 Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 46.174.50.219:28315. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2632
Protocol To join, your game must match protocol 2632.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.