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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H95
MODModded traffic
Callsign

RUS15399

Rust-80e PvE

Offline 46.174.49.13:28015 checked 7d ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe20d agobiweekly schedule
Next wipe7d 0hWed 4 Nov, 19:06 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Wednesday 4 November, 19:06 UTC, in 7d 0h.

Its biweekly schedule tag · low confidence

usual gap1.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 0hWed 4 Nov, 19:06 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 21d 0hWed 18 Nov, 19:06 UTC
  4. 35d 0hWed 2 Dec, 19:06 UTC
  5. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:06 UTC20d ago 1 – running 0
Sun 4 Oct, 06:39 UTC24d ago 2 halved by day 2 3.5 days 0
Sat 3 Oct, 09:46 UTC25d ago 3 – 0.9 days 1
Fri 2 Oct, 01:48 UTC26d ago 3 – 1.3 days 0
Thu 1 Oct, 07:41 UTC27d ago 3 – 0.8 days 0
Fri 18 Sep, 18:00 UTC40d ago 5 halved by day 2 12.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust-80e PvE?

On Rust Tracker, Rust-80e PvE sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Rust-80e PvE?

The game's server browser reads these tags from Rust-80e PvE: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Rust-80e PvE on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 46 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

On what schedule does Rust-80e PvE wipe?

Rust-80e PvE's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Wednesday 4 November at 19:06 UTC: its next wipe. 20 days 23 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is Rust-80e PvE, and is it online now?

Tracking shows Rust-80e PvE offline as of now, last seen 7 days 8 hours ago. Uptime stood at 7% for the last 7 full days, 11 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Rust-80e PvE on?

Rust network protocol 2634 and build 166494 is the build on Rust-80e PvE; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is Rust-80e PvE in?

Nothing on region from Rust-80e PvE; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.174.49.13:28015.

Player Count

What is the player count on Rust-80e PvE?

Last seen 7 days 8 hours ago; Rust-80e PvE is offline at present. Seven-day average for this server: 0 players.

What rank does Rust-80e PvE carry among Rust servers?

Seven-day player hours put Rust-80e PvE at #15,399, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust-80e PvE?

Nothing in Rust-80e PvE's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rust-80e PvE?

The map on Rust-80e PvE is procedural, size 5,000, seed 671800176, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rust-80e PvE?

To connect: start Rust, press F1, enter client.connect 46.174.49.13:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rust-80.ru/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.