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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,630online PAX38,873playing OCC2,981with players WIPED 3H102
COMCommunity traffic
Callsign

LCL11509=

Local Dev Server

Offline 46.172.130.152:28015 checked 11h ago

Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#11,509top 52%
Last wipe14h agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Tue 27 Oct, 16:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 535 on average Rusty Moose |EU Mondays|
    Players 325/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 320 on average Rustoria.co - EU Main
    Players 22/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 319 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 201/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 97/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 30/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Dev Server?

Community servers, no tags — the Rust Tracker lists that include Local Dev Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does Local Dev Server carry, and what do they mean?

These tags are published by Local Dev Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Local Dev Server wipe?

Too few wipes on record for Local Dev Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 hours since this world was made.

Server Details

What is the uptime on Local Dev Server, and is it online?

Offline: Local Dev Server confirmed offline, last seen 11 hours ago. First contact for Rust Tracker: 27 October 2026.

Which Rust build is Local Dev Server running?

Rust network protocol 2635 and build 168909 on Windows is what Local Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Local Dev Server hosted in?

Nothing on region from Local Dev Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.172.130.152:28015.

Population

Is Local Dev Server busy?

Last seen 11 hours ago; Local Dev Server is offline at present. Seven-day average 1 players; peak 1. Busiest window in 48 hours: 19:00 UTC, 1 players on average.

What rank does Local Dev Server carry among Rust servers?

On player hours over seven days, Local Dev Server ranks #11,509, inside the top 52% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Dev Server?

No gather rate appears in Local Dev Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on Local Dev Server?

Procedural map on Local Dev Server, made by the game.

Connect

How do you get onto Local Dev Server?

To connect: start Rust, press F1, enter client.connect 46.172.130.152:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.