PTT7012=
Potterhead
Offline 46.149.81.1:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:42 UTC2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 22:29 UTC5d ago | 1 | – | 2.8 days | 1 |
| Thu 22 Oct, 13:53 UTC5d ago | 1 | – | 0.4 days | 0 |
| Sat 3 Oct, 16:50 UTC24d ago | 1 | held half | 18.9 days | 1 |
| Sat 3 Oct, 10:44 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sun 27 Sep, 20:55 UTC30d ago | 1 | held half | 5.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 218/250
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02COMPlayers 15/250
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03COMPlayers 19/250
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04COMPlayers 109/200
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05COMPlayers 43/200
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06COMPlayers 43/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Potterhead?
Community servers, no tags — the Rust Tracker lists that include Potterhead. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Potterhead?
These tags are published by Potterhead for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Potterhead on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what schedule does Potterhead wipe?
Irregular wipe times at Potterhead: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 2 days 9 hours since this world was made.
Server Details
What is the uptime on Potterhead, and is it online?
Offline: Potterhead confirmed offline, last seen 3 hours ago. 15 of 168 hours up over the last 7 full days: 9% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Potterhead on?
Rust network protocol 2635 and build 168909 on Windows is what Potterhead runs. Steam updates it for you; your game must share the protocol to join.
Where does Potterhead sit?
Region: none published by Potterhead. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.149.81.1:28015.
Population
What is the player count on Potterhead?
Offline: Potterhead, last seen 3 hours ago. Over seven days: average 1, peak 1 players. Busiest window in 48 hours: 18:00 UTC, 1 players on average.
Where does Potterhead sit in the server rankings?
Seven-day player hours put Potterhead at #7,012, within the top 32% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Potterhead?
No gather rate appears in Potterhead's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Potterhead?
Generated by the game: the procedural map on Potterhead.
Connect
How do you get onto Potterhead?
To connect: start Rust, press F1, enter client.connect 46.149.81.1:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.