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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,639online PAX47,599playing OCC3,178with players WIPED 3H98
COMCommunity traffic
Callsign

STG15062

My Staging Test Server

Offline 46.147.140.15:28015 checked 41d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,062no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 538 on average Rusty Moose |EU Mondays|
    Players 465/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 262/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 316 on average Rustoria.co - EU Main
    Players 30/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 315 on average Rusty Moose |EU Main|
    Players 33/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 275 on average Rustoria.co - EU East Medium
    Players 143/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 55/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Staging Test Server?

On Rust Tracker, My Staging Test Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Staging Test Server?

The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164267 (Build): Build: 164267; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does My Staging Test Server wipe?

The record holds too few of My Staging Test Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 45 days 18 hours.

Server Details

How reliable is My Staging Test Server, and is it online now?

Offline: My Staging Test Server confirmed offline, last seen 41 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 15 September 2026.

Which Rust version is confirmed on My Staging Test Server?

Confirmed for My Staging Test Server: Rust network protocol 2633 and build 164267, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is My Staging Test Server in?

Region: none published by My Staging Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.147.140.15:28015.

Player Count

What is the player count on My Staging Test Server?

Offline: My Staging Test Server, last seen 41 days ago.

How does My Staging Test Server compare in the rankings?

On player hours over seven days, My Staging Test Server ranks #15,062, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on My Staging Test Server?

Nothing in My Staging Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for My Staging Test Server?

A procedural map runs on My Staging Test Server, generated by the game.

Connect

How do you get onto My Staging Test Server?

To connect: start Rust, press F1, enter client.connect 46.147.140.15:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164267,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164267
Build Build: 164267.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.