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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,854online PAX100,165playing OCC3,872with players WIPED 3H533
MODModded traffic
Callsign

XPR2102=

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

Online 46.146.234.109:39000 checked 10m ago

1x teams off monthly wipes moddedoxidepvehardcore
Clearance · join
Players now 2/ 200 1% full
7-day average2peak 8
Rank#2,102top 9%
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW28d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign KRZ053groups of 16+ · monthly · 8 on average Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI
    Players 11/51
  2. 02MOD
    Callsign GPV016EU · no group limit · monthly · 6 on average [RU] GoPVE / Hardcore / NPC / AI / Raid
    Players 8/96
  3. 03MOD
    Callsign OTS089groups of 8+ · monthly · 4 on average OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression
    Players 8/50
  4. 04MOD
    Callsign DRK015groups of 8+ · monthly · 3 on average Dark Void | Custom PvE | NPCs + Events | Hardcore
    Players 2/100
  5. 05MOD
    Callsign TRC046NA · no group limit · monthly · 2 on average Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!
    Players 3/100
  6. 06MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 58/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore appear in Rust Tracker lists and filters?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.

What do the tags mean that |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is listed under?

Listed for the server browser to read, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes these tags: gmhardcore (Game mode): Harsher rules apply: hardcore; mp200 (Max players): 200 slots on this server; ts0 (Group limit): Teams: off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore when wipe day lands?

The average peak across recent wipes: 11 players. 23 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The only wipe at |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 1 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore up, and how does its uptime hold?

Tracking shows |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore online as of now. About 17 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore running?

Rust network protocol 2635 and build 168909 on Windows is what |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Average server fps over the last 48 hours: 94, with a low of 74. Peak entity count: 241,196, covering buildings, deployables and all else in the world. It drew as much as 5,768 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore sit?

Region: none published by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.146.234.109:39000.

Player Count

Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore busy?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is at 2 players, capacity 200. Over seven days: average 2, peak 8 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 6 players.

What rank does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore carry among Rust servers?

Top 9% of all ranked servers, and #2,102 on seven-day player hours: |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore.

Settings

Which settings and rules are confirmed on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Going by its name, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore runs 1x gather. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is procedural, size 6,000, generated by the game. Read the name of its map: Custom Map.

Connect

Which steps join |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

To connect: start Rust, press F1, enter client.connect 46.146.234.109:39000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply: hardcore.
mp200
Max players 200 slots on this server.
ts0
Group limit Teams: off.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.