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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,836online PAX92,804playing OCC4,007with players WIPED 3H172
MODModded traffic
Callsign

EVN650↓

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 7m ago

30x biweekly wipes moddedoxidepve
Clearance · join
Players now 17/ 200 8% full
7-day average21peak 57
Rank#650top 3%
Last wipe12d agobiweekly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak71players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 15d 14hThu 12 Nov, 06:38 UTC
  3. 37d 2hThu 3 Dec, 19:00 UTCFW
  4. 43d 14hThu 10 Dec, 06:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC12d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW25d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC40d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 90/100
  2. 02MOD
    Callsign RST017NA · groups of 15+ · 10x · biweekly · 46 on average [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
    Players 33/100
  3. 03MOD
    Callsign LTM016SA · groups of 15+ · 10x · biweekly · 26 on average [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
    Players 35/100
  4. 04MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 20 on average [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
    Players 29/100
  5. 05MOD
    Callsign NVR015groups of 18+ · 100x · biweekly · 13 on average NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned b
    Players 12/100
  6. 06MOD
    Callsign LTM017SA · groups of 8+ · 10x · biweekly · 10 on average [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

What do the tags mean that |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is listed under?

Listed for the server browser to read, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on wipe day?

The average peak across recent wipes: 71 players. The peak on the latest wipe came 10 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. By day 4 the crowd dropped below half where it did not hold.

When does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs on a every 4 weeks on Thursday at 06:38 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 12 days 9 hours. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it online now?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is up and online at this moment. By its own uptime figure, the last restart was roughly 14 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie running?

Rust network protocol 2635 and build 168909 is the build on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run?

Server fps held an average of 80 across the last 48 hours, never below 4. Maximum entities carried: 209,181, from buildings and deployables to everything else. Peak memory use: 7,589 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hosted in?

No region is published by |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.146.234.109:35000.

Player Count

Is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie busy?

Tracking |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: 17 of 200 slots filled. Over seven days: average 21, peak 57 players. Busiest window in 48 hours: 16:00 UTC, 40 players on average.

What rank does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie carry among Rust servers?

Seven-day player hours put |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #650, within the top 3% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

The name says it: |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs 30x gather. The group limit is 10 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on?

The map on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

How do you get onto |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

To connect: start Rust, press F1, enter client.connect 46.146.234.109:35000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rust-stalker.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Capacity: 200 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.