TST14101
Test
Offline 46.146.234.109:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 15hThu 12 Nov, 07:17 UTC
- 27d 15hThu 26 Nov, 07:17 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 15hThu 10 Dec, 07:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:17 UTC14d ago | 1 | – | running | 0 |
| Wed 7 Oct, 22:10 UTC21d ago | 0 | – | 7.4 days | 0 |
| Sun 4 Oct, 14:58 UTC25d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 19:53 UTC26d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 02:49 UTC27d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 16:04 UTC29d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 19:24 UTC35d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 13:15 UTC36d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 10:33 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 11:19 UTC40d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 10:47 UTC41d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 150/2000
-
02MODPlayers 286/2000
-
03MODPlayers 53/200
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04MODPlayers 66/200
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05MODPlayers 68/100
-
06MODPlayers 22/250
Quick answers
From the figures on this page.
Filters
Where does Test appear in Rust Tracker lists and filters?
On Rust Tracker, Test sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which tags does Test carry, and what do they mean?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Test on wipe day?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Test?
Test's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 14 days 8 hours. A two-weekly wipe schedule is published in its tags.
Server Details
What is the uptime on Test, and is it online?
Offline now, Test was last seen 14 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.
Which Rust build is Test running?
Rust network protocol 2634 and build 167781 is the build on Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Test sit?
No region is published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.146.234.109:28015.
Player Count
What is the player count on Test?
Offline now for Test, last seen 14 days 8 hours ago.
Where does Test sit in the server rankings?
Top 65% of all ranked servers, and #14,101 on seven-day player hours: Test.
Map and Rules
Which settings and rules are confirmed on Test?
The name of Test carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
How to Join
Which steps join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 46.146.234.109:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.