TST12839
Test
Offline 46.138.98.204:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 213/250
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02COMPlayers 129/200
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03COMPlayers 26/250
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04COMPlayers 14/250
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05COMPlayers 23/100
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06COMPlayers 32/225
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test?
Community servers, no tags — the Rust Tracker lists that include Test. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Test wipe?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 21 days 3 hours.
Server Details
Is Test up, and how does its uptime hold?
Offline: Test confirmed offline, last seen 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 October 2026.
Which Rust version is confirmed on Test?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. The same protocol is required to join, and Steam updates it for you.
Which location is Test in?
Nothing on region from Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.138.98.204:28015.
Population
Is Test busy?
Offline: Test, last seen 13 days 3 hours ago.
How does Test compare in the rankings?
On player hours over seven days, Test ranks #12,839, inside the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on Test?
The name of Test carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test?
A procedural map runs on Test, generated by the game.
Connect
What is the way to join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 46.138.98.204:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.