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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,713online PAX47,275playing OCC3,205with players WIPED 3H100
COMCommunity traffic
Callsign

TST15327

TestServer

Offline 46.138.57.74:28015 checked 15d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,327top 71%
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC44d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 560 on average Rusty Moose |EU Mondays|
    Players 241/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 163/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 36/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 47/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show TestServer?

On Rust Tracker, TestServer sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does TestServer carry, and what do they mean?

Listed for the server browser to read, TestServer publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on TestServer on wipe day?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

When does TestServer wipe?

The record holds too few of TestServer's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 44 days 9 hours.

Server Details

How reliable is TestServer, and is it online now?

Offline now, TestServer was last seen 15 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 September 2026.

What Rust version is TestServer on?

Rust network protocol 2633 and build 163794 on Windows is what TestServer runs. To join, your game must be on the same protocol; Steam handles the update.

What location is TestServer hosted in?

No region is published by TestServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.138.57.74:28015.

Population

Is TestServer busy?

Last seen 15 days 7 hours ago; TestServer is offline at present.

Where does TestServer sit in the server rankings?

Seven-day player hours put TestServer at #15,327, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on TestServer?

No gather rate appears in TestServer's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is TestServer on?

Procedural map on TestServer, made by the game.

How to Join

Which steps join TestServer?

Open the console in Rust with F1 after starting the game, then type client.connect 46.138.57.74:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.