TST14334
Test
Offline 46.138.152.253:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 475/250
-
02COMPlayers 317/325
-
03COMPlayers 33/250
-
04COMPlayers 32/250
-
05COMPlayers 160/200
-
06COMPlayers 76/100
Quick answers
From the figures on this page.
Filters
Where does Test appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Test?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 54 days 12 hours since this world was made.
Location and Status
What is the uptime on Test, and is it online?
Tracking shows Test offline as of now, last seen 27 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.
Which Rust build is Test running?
Confirmed for Test: Rust network protocol 2633 and build 163493, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Test hosted in?
Region: none published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.138.152.253:28015.
Population
Is Test busy?
Offline now for Test, last seen 27 days 11 hours ago.
What rank does Test carry among Rust servers?
On player hours over seven days, Test ranks #14,334, inside the top 60% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Test on?
Generated by the game: the procedural map on Test.
How to Join
What is the way to join Test?
To connect: start Rust, press F1, enter client.connect 46.138.152.253:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.