SRV13233
ServerName
Offline 46.125.134.231:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 16:19 UTC37d ago | 1 | – | running | 0 |
| Sun 20 Sep, 10:41 UTC38d ago | 1 | – | 1.2 days | 0 |
| Sat 19 Sep, 23:56 UTC39d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 195/250
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02COMPlayers 114/200
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03COMPlayers 21/250
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04COMPlayers 12/250
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05COMPlayers 21/100
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06COMPlayers 27/225
Quick answers
From the figures on this page.
Filters
Where does ServerName appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include ServerName. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that ServerName is listed under?
These tags are published by ServerName for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on ServerName on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for ServerName?
Wipe times at ServerName are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 37 days 9 hours.
Location and Status
What is the uptime on ServerName, and is it online?
Offline: ServerName confirmed offline, last seen 37 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 19 September 2026.
Which Rust version is confirmed on ServerName?
Rust network protocol 2633 and build 164530 is the build on ServerName; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does ServerName sit?
Region: none published by ServerName. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.125.134.231:28015.
Population
What is the player count on ServerName?
Offline: ServerName, last seen 37 days 7 hours ago.
What rank does ServerName carry among Rust servers?
On player hours over seven days, ServerName ranks #13,233, inside the top 58% of all ranked servers.
Settings
Which settings and rules are confirmed on ServerName?
Nothing in ServerName's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on ServerName?
A procedural map runs on ServerName, generated by the game.
Connect
What is the way to join ServerName?
To connect: start Rust, press F1, enter client.connect 46.125.134.231:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.