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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,732online PAX72,530playing OCC3,645with players WIPED 3H130
MODModded traffic
Callsign

MLT15498

MultiSTR | 2x Vanilla Monthly

Offline 46.121.46.73:20590 checked 36d ago

2x monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe36d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 17:49 UTC36d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 749 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 947/950
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 559 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 645/650
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 357 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 118/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 330 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 287/280
  5. 05MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 297 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 109/100
  6. 06MOD
    Callsign LMT015EU · groups of 12+ · 2x · monthly · 265 on average EU Limitless 2x Monthly Main | No BP Wipes | x2
    Players 269/245
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show MultiSTR | 2x Vanilla Monthly?

On Rust Tracker, MultiSTR | 2x Vanilla Monthly sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which tags does MultiSTR | 2x Vanilla Monthly carry, and what do they mean?

These tags are published by MultiSTR | 2x Vanilla Monthly for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on MultiSTR | 2x Vanilla Monthly on wipe day?

Recent wipes averaged a peak of 3 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does MultiSTR | 2x Vanilla Monthly wipe?

One wipe a month for MultiSTR | 2x Vanilla Monthly: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 36 days 19 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

How reliable is MultiSTR | 2x Vanilla Monthly, and is it online now?

Offline now, MultiSTR | 2x Vanilla Monthly was last seen 36 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 21 September 2026.

What Rust version is MultiSTR | 2x Vanilla Monthly on?

Confirmed for MultiSTR | 2x Vanilla Monthly: Rust network protocol 2633 and build 164530, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is MultiSTR | 2x Vanilla Monthly hosted in?

Nothing on region from MultiSTR | 2x Vanilla Monthly; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.121.46.73:20590.

Player Count

How many players are on MultiSTR | 2x Vanilla Monthly right now?

Offline: MultiSTR | 2x Vanilla Monthly, last seen 36 days 4 hours ago.

How does MultiSTR | 2x Vanilla Monthly compare in the rankings?

Seven-day player hours put MultiSTR | 2x Vanilla Monthly at #15,498, within the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on MultiSTR | 2x Vanilla Monthly?

2x gather is what MultiSTR | 2x Vanilla Monthly runs, going by its name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. Off: VAC, Valve's anti-cheat.

Which map is confirmed for MultiSTR | 2x Vanilla Monthly?

Generated by the game from seed 1282305663, the procedural map on MultiSTR | 2x Vanilla Monthly measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join MultiSTR | 2x Vanilla Monthly?

Open the console in Rust with F1 after starting the game, then type client.connect 46.121.46.73:20590. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/cBnWKwXVtt.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp250
Max players Capacity: 250 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.