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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,832online PAX64,904playing OCC3,595with players WIPED 3H136
COMCommunity traffic
Callsign

MDH13172

Madhouse

Offline 46.114.91.85:28015 checked 34d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,172top 61%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:33 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 511 on average Rusty Moose |EU Mondays|
    Players 569/700
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 33/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 72/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 296/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 125/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 120/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Madhouse appear in Rust Tracker lists and filters?

On Rust Tracker, Madhouse sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Madhouse?

The game's server browser reads these tags from Madhouse: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Madhouse when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

When does Madhouse wipe?

The record holds too few of Madhouse's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 35 days.

Location and Status

What is the uptime on Madhouse, and is it online?

Tracking shows Madhouse offline as of now, last seen 34 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 22 September 2026.

Which Rust build is Madhouse running?

Rust network protocol 2633 and build 164530 is the build on Madhouse; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Madhouse hosted in?

No region is published by Madhouse. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.114.91.85:28015.

Population

How many players are on Madhouse right now?

Offline now for Madhouse, last seen 34 days 5 hours ago.

What rank does Madhouse carry among Rust servers?

Seven-day player hours put Madhouse at #13,172, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Madhouse?

The name of Madhouse carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Madhouse?

Procedural map on Madhouse, made by the game.

How to Join

Which steps join Madhouse?

To connect: start Rust, press F1, enter client.connect 46.114.91.85:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.