DVE15419=
RUST DEV | PRIVATE | INSECURE
Online 46.101.233.53:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 248/275
-
02COMPlayers 21/250
-
03COMPlayers 16/250
-
04COMPlayers 170/200
-
05COMPlayers 64/200
-
06COMPlayers 37/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RUST DEV | PRIVATE | INSECURE?
These Rust Tracker lists carry RUST DEV | PRIVATE | INSECURE: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does RUST DEV | PRIVATE | INSECURE carry, and what do they mean?
The game's server browser reads these tags from RUST DEV | PRIVATE | INSECURE: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for RUST DEV | PRIVATE | INSECURE?
The record holds too few of RUST DEV | PRIVATE | INSECURE's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 15 days 16 hours since this world was made.
Server Details
How reliable is RUST DEV | PRIVATE | INSECURE, and is it online now?
RUST DEV | PRIVATE | INSECURE is up and online at this moment. About 4 days 21 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 12 October 2026.
Which Rust build is RUST DEV | PRIVATE | INSECURE running?
Rust network protocol 2634 and build 167584 is the build on RUST DEV | PRIVATE | INSECURE; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is RUST DEV | PRIVATE | INSECURE holding performance?
Average server fps over the last 48 hours: 223, with a low of 182. Maximum entities carried: 2,952, from buildings and deployables to everything else. It drew as much as 899 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is RUST DEV | PRIVATE | INSECURE in?
No region is published by RUST DEV | PRIVATE | INSECURE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.101.233.53:28015.
Population
How many players are on RUST DEV | PRIVATE | INSECURE right now?
Slots 10; players on board 0: that is RUST DEV | PRIVATE | INSECURE now. Seven-day average for this server: 0 players.
How does RUST DEV | PRIVATE | INSECURE compare in the rankings?
Top 69% of all ranked servers, and #15,419 on seven-day player hours: RUST DEV | PRIVATE | INSECURE.
Map and Rules
Which settings and rules are confirmed on RUST DEV | PRIVATE | INSECURE?
The name of RUST DEV | PRIVATE | INSECURE carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
What map is RUST DEV | PRIVATE | INSECURE on?
The map on RUST DEV | PRIVATE | INSECURE is procedural, size 1,000, seed 424242, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join RUST DEV | PRIVATE | INSECURE?
Open the console in Rust with F1 after starting the game, then type client.connect 46.101.233.53:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.