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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,874online PAX95,790playing OCC4,087with players WIPED 3H160
MODModded traffic
Callsign

AQQ13860=

Aqua Staging Branch

Online 45.92.36.78:28045 checked 14m ago

quad moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,860top 63%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 63% of all ranked servers, and #581 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 0/300
  2. 02MOD
    Callsign RUP016EU · quad · 6 on average [RU] Кубань PVP [Solo/Duo/Trio/Quad]
    Players 10/60
  3. 03MOD
    Callsign MGC016EU · quad · biweekly · 5 on average #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
    Players 4/80
  4. 04MOD
    Callsign GEL017quad · 5 on average Geležinis Miškas
    Players 11/99
  5. 05MOD
    Callsign LST017EU · quad · biweekly · 4 on average LusoTuga Prime | EU | Vanilla | Biweekly
    Players 4/100
  6. 06MOD
    Callsign PRS410EU · quad · monthly · 3 on average Persona#1 |Для Новичков| х2
    Players 5/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Aqua Staging Branch appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Aqua Staging Branch. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Which tags does Aqua Staging Branch carry, and what do they mean?

The game's server browser reads these tags from Aqua Staging Branch: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs169070 (Build): The game build is 169070; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does Aqua Staging Branch wipe?

The record holds too few of Aqua Staging Branch's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 4 hours.

Location and Status

How reliable is Aqua Staging Branch, and is it online now?

Tracking shows Aqua Staging Branch online as of now. By its own uptime figure, the last restart was roughly 2 hours ago. Uptime stood at 100% for the last 2 full days, 48 of 48 hours online. The first sighting by Rust Tracker was 24 October 2026.

Which Rust build is Aqua Staging Branch running?

Rust network protocol 2635 and build 169070 is the build on Aqua Staging Branch; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is Aqua Staging Branch holding performance?

Server fps held an average of 164 across the last 48 hours, never below 119. Peak entity count: 116,000, covering buildings, deployables and all else in the world. Peak memory use: 2,760 MB. Players feel lag when fps drops and the entity count climbs.

What location is Aqua Staging Branch hosted in?

Nothing on region from Aqua Staging Branch; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.92.36.78:28045.

Population

Is Aqua Staging Branch busy?

Slots 50; players on board 0: that is Aqua Staging Branch now. Peak of 1 in the last seven days, average 0 players.

Where does Aqua Staging Branch sit in the server rankings?

Seven-day player hours put Aqua Staging Branch at #13,860, within the top 63% of all ranked servers. Within the quad group it sits at #581.

Settings

Which settings and rules are confirmed on Aqua Staging Branch?

No gather rate appears in Aqua Staging Branch's name. The cap sits at 4 players for a group (quad). It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Aqua Staging Branch?

The map on Aqua Staging Branch is procedural, size 4,500, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name staging.aquarust.co.uk.

Connect

Which steps join Aqua Staging Branch?

To connect: start Rust, press F1, enter client.connect 45.92.36.78:28045 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://aquarust.co.uk/map_preview.php.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs169070,ts4,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs169070
Build The game build is 169070.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.