DRC15460
Direct join test
Offline 45.90.84.158:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 259/300
-
02COMPlayers 15/250
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03COMPlayers 32/250
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04COMPlayers 123/200
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05COMPlayers 46/200
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06COMPlayers 48/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Direct join test?
On Rust Tracker, Direct join test sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Direct join test?
Listed for the server browser to read, Direct join test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Direct join test?
Too few wipes on record for Direct join test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 35 days 6 hours.
Location and Status
Is Direct join test up, and how does its uptime hold?
Offline: Direct join test confirmed offline, last seen 35 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.
Which Rust build is Direct join test running?
Confirmed for Direct join test: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Direct join test in?
Region: none published by Direct join test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 45.90.84.158:28015.
Player Count
What is the player count on Direct join test?
Last seen 35 days 6 hours ago; Direct join test is offline at present.
How does Direct join test compare in the rankings?
Seven-day player hours put Direct join test at #15,460, within the top 67% of all ranked servers.
Settings
Which settings and rules are confirmed on Direct join test?
Nothing in Direct join test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is Direct join test on?
A procedural map runs on Direct join test, generated by the game.
How to Join
How do you get onto Direct join test?
Open the console in Rust with F1 after starting the game, then type client.connect 45.90.84.158:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.