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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H74
MODModded traffic
Callsign

TST15426

Test Server (by magic)

Offline 45.88.89.84:28015 checked 7d ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,426top 69%
Last wipe10d agoweekly schedule
Next wipe3d 23hSun 1 Nov, 18:06 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Sunday 1 November, 18:06 UTC, in 3d 23h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 121/100
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server (by magic)?

These Rust Tracker lists carry Test Server (by magic): Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which tags does Test Server (by magic) carry, and what do they mean?

The game's server browser reads these tags from Test Server (by magic): gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Test Server (by magic) wipe?

The next wipe at Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Due on Sunday 1 November at 18:06 UTC: its next wipe. 10 days since this world was made. Tags list a weekly wipe schedule.

Location and Status

How reliable is Test Server (by magic), and is it online now?

Offline: Test Server (by magic) confirmed offline, last seen 7 days ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. First contact for Rust Tracker: 21 October 2026.

Which Rust build is Test Server (by magic) running?

Rust network protocol 2634 and build 167781 on Windows is what Test Server (by magic) runs. Steam updates it for you; your game must share the protocol to join.

What location is Test Server (by magic) hosted in?

Nothing on region from Test Server (by magic); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.88.89.84:28015.

Player Count

What is the player count on Test Server (by magic)?

Last seen 7 days ago; Test Server (by magic) is offline at present. The last seven days put it at 0 players on average.

Where does Test Server (by magic) sit in the server rankings?

Seven-day player hours put Test Server (by magic) at #15,426, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test Server (by magic)?

No gather rate appears in Test Server (by magic)'s name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Test Server (by magic) on?

Procedural map on Test Server (by magic), made by the game.

Connect

How do you get onto Test Server (by magic)?

To connect: start Rust, press F1, enter client.connect 45.88.89.84:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.