TST15426
Test Server (by magic)
Offline 45.88.89.84:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:06 UTC, in 3d 23h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/100
-
02MODPlayers 183/225
-
03MODPlayers 19/200
-
04MODPlayers 5/100
-
05MODPlayers 15/175
-
06MODPlayers 33/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test Server (by magic)?
These Rust Tracker lists carry Test Server (by magic): Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Which tags does Test Server (by magic) carry, and what do they mean?
The game's server browser reads these tags from Test Server (by magic): gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Test Server (by magic) wipe?
The next wipe at Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Due on Sunday 1 November at 18:06 UTC: its next wipe. 10 days since this world was made. Tags list a weekly wipe schedule.
Location and Status
How reliable is Test Server (by magic), and is it online now?
Offline: Test Server (by magic) confirmed offline, last seen 7 days ago. 0% uptime over the last 6 full days, with 0 of 144 hours up. First contact for Rust Tracker: 21 October 2026.
Which Rust build is Test Server (by magic) running?
Rust network protocol 2634 and build 167781 on Windows is what Test Server (by magic) runs. Steam updates it for you; your game must share the protocol to join.
What location is Test Server (by magic) hosted in?
Nothing on region from Test Server (by magic); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.88.89.84:28015.
Player Count
What is the player count on Test Server (by magic)?
Last seen 7 days ago; Test Server (by magic) is offline at present. The last seven days put it at 0 players on average.
Where does Test Server (by magic) sit in the server rankings?
Seven-day player hours put Test Server (by magic) at #15,426, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test Server (by magic)?
No gather rate appears in Test Server (by magic)'s name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Test Server (by magic) on?
Procedural map on Test Server (by magic), made by the game.
Connect
How do you get onto Test Server (by magic)?
To connect: start Rust, press F1, enter client.connect 45.88.89.84:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.