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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,618online PAX39,491playing OCC2,997with players WIPED 3H102
MODModded traffic
Callsign

OLD15097

OldSchool Rust KZ

Offline EU 45.86.81.37:55205 checked 12d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,097top 70% · #2583 in EU
Last wipe25d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:32 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 44/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 20/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 7/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 62 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 74/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 60 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 172/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 5/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does OldSchool Rust KZ appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include OldSchool Rust KZ. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that OldSchool Rust KZ is listed under?

The game's server browser reads these tags from OldSchool Rust KZ: gmvanilla (Game mode): Vanilla survival is the mode; mp80 (Max players): 80 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on OldSchool Rust KZ on wipe day?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for OldSchool Rust KZ?

The only wipe at OldSchool Rust KZ is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 25 days 16 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

How reliable is OldSchool Rust KZ, and is it online now?

Offline: OldSchool Rust KZ confirmed offline, last seen 12 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 27 September 2026.

Which Rust version is confirmed on OldSchool Rust KZ?

Rust network protocol 2634 and build 167781 is the build on OldSchool Rust KZ; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Where does OldSchool Rust KZ sit?

In Europe, under its EU tag, is where OldSchool Rust KZ lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 45.86.81.37:55205.

Population

How many players are on OldSchool Rust KZ right now?

Offline now for OldSchool Rust KZ, last seen 12 days 10 hours ago.

Where does OldSchool Rust KZ sit in the server rankings?

Seven-day player hours: #15,097 overall for OldSchool Rust KZ, top 70% of ranked servers, #2,583 in Europe.

Map and Rules

Which settings and rules are confirmed on OldSchool Rust KZ?

No gather rate appears in OldSchool Rust KZ's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for OldSchool Rust KZ?

The map on OldSchool Rust KZ is procedural, size 3,500, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto OldSchool Rust KZ?

To connect: start Rust, press F1, enter client.connect 45.86.81.37:55205 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://altyngames.kz/.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp80
Max players 80 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.