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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,794online PAX80,292playing OCC3,570with players WIPED 3H260
PVEPvE traffic
Callsign

DIE6852=

Überlebe die Insel [PvE/DE] Bi-Weekly

Online 45.81.235.21:28015 checked 13m ago

pvepremium
Clearance · join
Players now 1/ 40 2% full
7-day average0peak 3
Rank#6,852top 31%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75112:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

Server performance

01020304012:0014:0015:0017:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:54 UTC14d ago 2 – running 0
Thu 1 Oct, 18:03 UTC FW28d ago 3 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 54/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 31 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 25/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 30 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 21/200
  4. 04PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 12/150
  5. 05PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 5/200
  6. 06PVE
    Callsign RST015EA · groups of 8+ · monthly · 15 on average JP RustPvE kokuu Server No kill No raid beeginner
    Players 3/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Überlebe die Insel [PvE/DE] Bi-Weekly?

PvE servers, tracked live and Community servers, no tags — the Rust Tracker lists that include Überlebe die Insel [PvE/DE] Bi-Weekly. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more.

Which tags does Überlebe die Insel [PvE/DE] Bi-Weekly carry, and what do they mean?

Listed for the server browser to read, Überlebe die Insel [PvE/DE] Bi-Weekly publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^q (Premium): Join only if you have Rust's premium status. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Überlebe die Insel [PvE/DE] Bi-Weekly on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 6 the crowd dropped below half where it did not hold.

On what schedule does Überlebe die Insel [PvE/DE] Bi-Weekly wipe?

Überlebe die Insel [PvE/DE] Bi-Weekly's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 14 days 1 hours since this world was made.

Location and Status

Is Überlebe die Insel [PvE/DE] Bi-Weekly up, and how does its uptime hold?

Überlebe die Insel [PvE/DE] Bi-Weekly is up and online at this moment. The uptime it reports puts the last restart about 7 hours ago. 90 of 168 hours up over the last 7 full days: 54% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Überlebe die Insel [PvE/DE] Bi-Weekly running?

Rust network protocol 2635 and build 168909 on Linux is what Überlebe die Insel [PvE/DE] Bi-Weekly runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Überlebe die Insel [PvE/DE] Bi-Weekly?

Average server fps over the last 48 hours: 40, with a low of 39. Maximum entities carried: 75,210, from buildings and deployables to everything else. It drew as much as 1,955 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Überlebe die Insel [PvE/DE] Bi-Weekly sit?

Nothing on region from Überlebe die Insel [PvE/DE] Bi-Weekly; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 45.81.235.21:28015.

Player Count

How many players are on Überlebe die Insel [PvE/DE] Bi-Weekly right now?

Überlebe die Insel [PvE/DE] Bi-Weekly is at 1 players, capacity 40. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 0 players.

How does Überlebe die Insel [PvE/DE] Bi-Weekly compare in the rankings?

Top 31% of all ranked servers, and #6,852 on seven-day player hours: Überlebe die Insel [PvE/DE] Bi-Weekly.

Map and Rules

Which settings and rules are confirmed on Überlebe die Insel [PvE/DE] Bi-Weekly?

The name of Überlebe die Insel [PvE/DE] Bi-Weekly carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Listed under Community in the server browser, it is a community server. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is confirmed for Überlebe die Insel [PvE/DE] Bi-Weekly?

Generated by the game from seed 835494900, the procedural map on Überlebe die Insel [PvE/DE] Bi-Weekly measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Überlebe die Insel [PvE/DE] Bi-Weekly?

To connect: start Rust, press F1, enter client.connect 45.81.235.21:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^q,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.