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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,808online PAX73,203playing OCC3,760with players WIPED 3H141
COMCommunity traffic
Callsign

PRC15316

Procedural Map

Offline 45.79.165.151:28015 checked 9d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,316top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 648/700
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 43/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 90/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 359/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 165/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 142/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Procedural Map appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Procedural Map: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Procedural Map carry, and what do they mean?

Listed for the server browser to read, Procedural Map publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): This server runs game build 168330; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Procedural Map?

The record holds too few of Procedural Map's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 10 days 15 hours.

Server Details

Is Procedural Map up, and how does its uptime hold?

Tracking shows Procedural Map offline as of now, last seen 9 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 October 2026.

Which Rust build is Procedural Map running?

Rust network protocol 2635 and build 168330 on Windows is what Procedural Map runs. Steam updates it for you; your game must share the protocol to join.

Where does Procedural Map sit?

Region: none published by Procedural Map. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.79.165.151:28015.

Player Count

Is Procedural Map busy?

Offline: Procedural Map, last seen 9 days 15 hours ago.

Where does Procedural Map sit in the server rankings?

Top 70% of all ranked servers, and #15,316 on seven-day player hours: Procedural Map.

Map and Rules

Which settings and rules are confirmed on Procedural Map?

No gather rate appears in Procedural Map's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Procedural Map?

A procedural map runs on Procedural Map, generated by the game.

Connect

Which steps join Procedural Map?

Open the console in Rust with F1 after starting the game, then type client.connect 45.79.165.151:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build This server runs game build 168330.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.