TST15285
test
Offline 45.45.239.214:27115 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:57 UTC9d ago | 0 | – | running | 0 |
| Sat 17 Oct, 19:32 UTC11d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 9/100
-
02MODPlayers 6/15
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03MODPlayers 6/100
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04MODPlayers 5/100
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05MODPlayers 4/100
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06MODPlayers 1/4
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry test?
On Rust Tracker, test sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on test?
These tags are published by test for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on test on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 1 hours after it.
Which wipe times are confirmed for test?
test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 9 days 20 hours since this world was made.
Location and Status
How reliable is test, and is it online now?
Offline now, test was last seen 9 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 12 October 2026.
Which Rust build is test running?
Rust network protocol 2634 and build 167781 on Linux is what test runs. The same protocol is required to join, and Steam updates it for you.
Which location is test in?
No region is published by test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.45.239.214:27115.
Player Count
Is test busy?
Last seen 9 days 18 hours ago; test is offline at present.
Where does test sit in the server rankings?
Top 69% of all ranked servers, and #15,285 on seven-day player hours: test.
Settings
Which settings and rules are confirmed on test?
No gather rate appears in test's name. The game's default applies: groups can have up to 8 players. combat training is the game mode, practice your aim and PvP, loot handed out. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on test?
A procedural map of size 6,000 runs on test, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
What is the way to join test?
To connect: start Rust, press F1, enter client.connect 45.45.239.214:27115 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rustlands.net.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167781,ts8
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Gameplay
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.