TST15984
Teste local x64
Offline 45.187.111.134:28185 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 0/16
-
02MODPlayers 238/300
-
03MODPlayers 263/300
-
04MODPlayers 232/300
-
05MODPlayers 61/400
-
06MODPlayers 64/150
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Teste local x64?
Rust servers: gather rate above 10x and Community servers, no tags — the Rust Tracker lists that include Teste local x64. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
What do the tags mean that Teste local x64 is listed under?
Listed for the server browser to read, Teste local x64 publishes these tags: mp1 (Max players): Slots: 1; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Teste local x64 wipe?
Too few wipes on record for Teste local x64 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date.
Location and Status
What is the uptime on Teste local x64, and is it online?
Offline: Teste local x64 confirmed offline, last seen 23 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 4 October 2026.
Which Rust build is Teste local x64 running?
Rust network protocol 1069 on Windows is what Teste local x64 runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Teste local x64 in?
Region: none published by Teste local x64. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.187.111.134:28185.
Player Count
What is the player count on Teste local x64?
Offline now for Teste local x64, last seen 23 days 19 hours ago.
How does Teste local x64 compare in the rankings?
Top 71% of all ranked servers, and #15,984 on seven-day player hours: Teste local x64.
Map and Rules
Which settings and rules are confirmed on Teste local x64?
Going by its name, Teste local x64 runs 64x gather. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Connect
What is the way to join Teste local x64?
To connect: start Rust, press F1, enter client.connect 45.187.111.134:28185 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as rust,mp1,v1069
Game
mp1
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.