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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,842online PAX74,292playing OCC3,699with players WIPED 3H224
MODModded traffic
Callsign

TNK15479

[JP][PvE]RUST in TNK Server

Offline 45.140.129.116:10400 checked 36d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,479top 67%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:30 UTC36d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 37/100
  2. 02MOD
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    Players 46/500
  3. 03MOD
    Callsign SRV030EA · groups of 8+ · weekly · 20 on average 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
    Players 40/200
  4. 04MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 15 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 19/100
  5. 05MOD
    Callsign PVE336EA · no group limit · 12 on average [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
    Players 19/100
  6. 06MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [JP][PvE]RUST in TNK Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [JP][PvE]RUST in TNK Server: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [JP][PvE]RUST in TNK Server?

The game's server browser reads these tags from [JP][PvE]RUST in TNK Server: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [JP][PvE]RUST in TNK Server on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does [JP][PvE]RUST in TNK Server wipe?

[JP][PvE]RUST in TNK Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 36 days 21 hours.

Location and Status

Is [JP][PvE]RUST in TNK Server up, and how does its uptime hold?

Tracking shows [JP][PvE]RUST in TNK Server offline as of now, last seen 36 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.

Which Rust version is confirmed on [JP][PvE]RUST in TNK Server?

Rust network protocol 2633 and build 165217 is the build on [JP][PvE]RUST in TNK Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is [JP][PvE]RUST in TNK Server hosted in?

No region tag from [JP][PvE]RUST in TNK Server, but the name points to Asia. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.140.129.116:10400.

Population

Is [JP][PvE]RUST in TNK Server busy?

Offline now for [JP][PvE]RUST in TNK Server, last seen 36 days 12 hours ago.

What rank does [JP][PvE]RUST in TNK Server carry among Rust servers?

On player hours over seven days, [JP][PvE]RUST in TNK Server ranks #15,479, inside the top 67% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [JP][PvE]RUST in TNK Server?

No gather rate appears in [JP][PvE]RUST in TNK Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [JP][PvE]RUST in TNK Server?

The map on [JP][PvE]RUST in TNK Server is procedural, size 3,850, seed 12556, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join [JP][PvE]RUST in TNK Server?

Open the console in Rust with F1 after starting the game, then type client.connect 45.140.129.116:10400. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.