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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,699online PAX40,133playing OCC2,984with players WIPED 3H93
MODModded traffic
Callsign

MSR15226

MyServer (TEST)

Offline 45.139.24.169:28015 checked 11d ago

moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,226top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:52 UTC11d ago 0 – running 1
Fri 16 Oct, 04:41 UTC12d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MyServer (TEST) appear in Rust Tracker lists and filters?

On Rust Tracker, MyServer (TEST) sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that MyServer (TEST) is listed under?

Listed for the server browser to read, MyServer (TEST) publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on MyServer (TEST) when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for MyServer (TEST)?

The record holds too few of MyServer (TEST)'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 11 days 21 hours since this world was made.

Location and Status

Is MyServer (TEST) up, and how does its uptime hold?

Offline: MyServer (TEST) confirmed offline, last seen 11 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 15 October 2026.

What Rust version is MyServer (TEST) on?

Confirmed for MyServer (TEST): Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is MyServer (TEST) in?

No region is published by MyServer (TEST). Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.139.24.169:28015.

Player Count

Is MyServer (TEST) busy?

Last seen 11 days 20 hours ago; MyServer (TEST) is offline at present.

Where does MyServer (TEST) sit in the server rankings?

Top 70% of all ranked servers, and #15,226 on seven-day player hours: MyServer (TEST).

Map and Rules

Which settings and rules are confirmed on MyServer (TEST)?

Nothing in MyServer (TEST)'s name states a gather rate. 10 players is the group cap. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Connect

Which steps join MyServer (TEST)?

Open the console in Rust with F1 after starting the game, then type client.connect 45.139.24.169:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts10
Group limit No team may exceed 10.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.