BXB15341=
BoxBoxRust - Devblog 248
Online 45.137.202.101:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 434/500
-
02COMPlayers 457/475
-
03COMPlayers 981/1000
-
04COMPlayers 64/100
-
05COMPlayers 989/1000
-
06COMPlayers 23/250
Quick answers
From the figures on this page.
Filters
Where does BoxBoxRust - Devblog 248 appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include BoxBoxRust - Devblog 248. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all.
Which tags does BoxBoxRust - Devblog 248 carry, and what do they mean?
These tags are published by BoxBoxRust - Devblog 248 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp250 (Max players): Slots: 250; v2301 (Protocol): Join only if your game is on protocol 2301; ptrak (Networking): Network layer: RakNet, the game's standard; oxide (Oxide): Plugin framework confirmed: Oxide (uMod); ki (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; ki1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; fl0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; ki0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; hae502e1 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; modd (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does BoxBoxRust - Devblog 248 wipe?
BoxBoxRust - Devblog 248's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 52 days 10 hours.
Location and Status
Is BoxBoxRust - Devblog 248 up, and how does its uptime hold?
Tracking shows BoxBoxRust - Devblog 248 online as of now. About 39 hours ago it restarted last, based on reported uptime. 96 of 168 hours up over the last 7 full days: 57% uptime. Rust Tracker logged it first on 15 September 2026.
Which Rust build is BoxBoxRust - Devblog 248 running?
Rust network protocol 2301 is the build on BoxBoxRust - Devblog 248; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What is performance like on BoxBoxRust - Devblog 248?
Average server fps over the last 48 hours: 148, with a low of 52. Maximum entities carried: 83,896, from buildings and deployables to everything else. Peak memory use: 1,691 MB. A climbing entity count and low fps are what register as lag for players.
What location is BoxBoxRust - Devblog 248 hosted in?
No region is published by BoxBoxRust - Devblog 248. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 45.137.202.101:28015.
Player Count
Is BoxBoxRust - Devblog 248 busy?
BoxBoxRust - Devblog 248 is at 0 players, capacity 250. The last seven days put it at 0 players on average.
How does BoxBoxRust - Devblog 248 compare in the rankings?
Seven-day player hours put BoxBoxRust - Devblog 248 at #15,341, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on BoxBoxRust - Devblog 248?
No gather rate appears in BoxBoxRust - Devblog 248's name. No group limit is published. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on BoxBoxRust - Devblog 248?
The map on BoxBoxRust - Devblog 248 is procedural, size 4,000, seed 281778, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join BoxBoxRust - Devblog 248?
Open the console in Rust with F1 after starting the game, then type client.connect 45.137.202.101:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd
Game
gmrust
mp250
v2301
ptrak
Mods and access
oxide
Other
ki
ki1
fl0
ki0
hae502e1
stok
modd
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.