LNX7032=
LinuxGSM
Online 45.136.205.209:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:59 UTC7h ago | – | – | running | 1 |
| Sat 24 Oct, 01:51 UTC3d ago | 0 | – | – | 0 |
| Mon 19 Oct, 00:53 UTC8d ago | 1 | halved by day 1 | 5 days | 0 |
| Sat 17 Oct, 14:16 UTC10d ago | 1 | – | 1.4 days | 0 |
| Fri 16 Oct, 11:36 UTC11d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 60/200
-
02MODPlayers 78/300
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03MODPlayers 42/200
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04MODPlayers 16/200
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05MODPlayers 20/100
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06MODPlayers 47/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show LinuxGSM?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include LinuxGSM. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on LinuxGSM?
Listed for the server browser to read, LinuxGSM publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on LinuxGSM on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.
On what schedule does LinuxGSM wipe?
One wipe a month for LinuxGSM: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 hours since this world was made. Tags list a monthly wipe schedule.
Server Details
Is LinuxGSM up, and how does its uptime hold?
Tracking shows LinuxGSM online as of now. 141 of 168 hours up over the last 7 full days: 84% uptime. First contact for Rust Tracker: 15 October 2026.
What Rust version is LinuxGSM on?
Confirmed for LinuxGSM: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is LinuxGSM in?
Nothing on region from LinuxGSM; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.136.205.209:28015.
Player Count
What is the player count on LinuxGSM?
LinuxGSM is at 1 players, capacity 50. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 13:00 UTC, 1 players on average.
Where does LinuxGSM sit in the server rankings?
Seven-day player hours put LinuxGSM at #7,032, within the top 32% of all ranked servers.
Settings
Which settings and rules are confirmed on LinuxGSM?
The name of LinuxGSM carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is LinuxGSM on?
The map on LinuxGSM is procedural, size 3,600, seed 21, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join LinuxGSM?
Open the console in Rust with F1 after starting the game, then type client.connect 45.136.205.209:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.