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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,714online PAX52,441playing OCC3,325with players WIPED 3H137
MODModded traffic
Callsign

LNX7032=

LinuxGSM

Online 45.136.205.209:28015 checked 11m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 1
Rank#7,032top 32%
Last wipe7h agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0022:00Wiped Tue 27 Oct, 16:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.

The force wipe · high confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:59 UTC7h ago – – running 1
Sat 24 Oct, 01:51 UTC3d ago 0 – – 0
Mon 19 Oct, 00:53 UTC8d ago 1 halved by day 1 5 days 0
Sat 17 Oct, 14:16 UTC10d ago 1 – 1.4 days 0
Fri 16 Oct, 11:36 UTC11d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show LinuxGSM?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include LinuxGSM. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on LinuxGSM?

Listed for the server browser to read, LinuxGSM publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on LinuxGSM on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

On what schedule does LinuxGSM wipe?

One wipe a month for LinuxGSM: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is LinuxGSM up, and how does its uptime hold?

Tracking shows LinuxGSM online as of now. 141 of 168 hours up over the last 7 full days: 84% uptime. First contact for Rust Tracker: 15 October 2026.

What Rust version is LinuxGSM on?

Confirmed for LinuxGSM: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Which location is LinuxGSM in?

Nothing on region from LinuxGSM; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.136.205.209:28015.

Player Count

What is the player count on LinuxGSM?

LinuxGSM is at 1 players, capacity 50. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 13:00 UTC, 1 players on average.

Where does LinuxGSM sit in the server rankings?

Seven-day player hours put LinuxGSM at #7,032, within the top 32% of all ranked servers.

Settings

Which settings and rules are confirmed on LinuxGSM?

The name of LinuxGSM carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is LinuxGSM on?

The map on LinuxGSM is procedural, size 3,600, seed 21, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join LinuxGSM?

Open the console in Rust with F1 after starting the game, then type client.connect 45.136.205.209:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.