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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,722online PAX54,556playing OCC3,373with players WIPED 3H135
MODModded traffic
Callsign

TTL15860

TOTAL WAR x1000000 | RUST BATTLEFIELD

Offline 45.131.111.178:28015 checked 16d ago

1e+06x moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,860top 72%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:15 UTC16d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ONL108EU · groups of 8+ · 1e+06x · weekly · 9 on average X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++
    Players 4/200
  2. 02MOD
    Callsign DRK601EU · groups of 50+ · 1e+06x · weekly · 4 on average #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10
    Players 5/200
  3. 03MOD
    Callsign CBR032EU · groups of 16+ · 1e+06x · 2 on average CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
    Players 0/150
  4. 04MOD
    Callsign SCR014NA · groups of 35+ · 1e+07x · weekly · 134 on average Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
    Players 230/300
  5. 05MOD
    Callsign CLN001EU · groups of 100+ · 1000x · weekly · 56 on average CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
    Players 23/50
  6. 06MOD
    Callsign BRM025groups of 8+ · 1e+09x · monthly · 36 on average BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT
    Players 35/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD appear in Rust Tracker lists and filters?

These Rust Tracker lists carry TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust servers: gather rate above 10x, Modded servers, tracked live and Battlefield servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Which tags does TOTAL WAR x1000000 | RUST BATTLEFIELD carry, and what do they mean?

The game's server browser reads these tags from TOTAL WAR x1000000 | RUST BATTLEFIELD: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on TOTAL WAR x1000000 | RUST BATTLEFIELD on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does TOTAL WAR x1000000 | RUST BATTLEFIELD wipe?

The record holds too few of TOTAL WAR x1000000 | RUST BATTLEFIELD's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 16 days 16 hours.

Server Details

How reliable is TOTAL WAR x1000000 | RUST BATTLEFIELD, and is it online now?

Tracking shows TOTAL WAR x1000000 | RUST BATTLEFIELD offline as of now, last seen 16 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 7 October 2026.

Which Rust version is confirmed on TOTAL WAR x1000000 | RUST BATTLEFIELD?

Rust network protocol 2634 and build 167398 is the build on TOTAL WAR x1000000 | RUST BATTLEFIELD; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD sit?

Region: none published by TOTAL WAR x1000000 | RUST BATTLEFIELD. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.131.111.178:28015.

Player Count

What is the player count on TOTAL WAR x1000000 | RUST BATTLEFIELD?

Offline: TOTAL WAR x1000000 | RUST BATTLEFIELD, last seen 16 days 16 hours ago.

Where does TOTAL WAR x1000000 | RUST BATTLEFIELD sit in the server rankings?

Top 72% of all ranked servers, and #15,860 on seven-day player hours: TOTAL WAR x1000000 | RUST BATTLEFIELD.

Map and Rules

Which settings and rules are confirmed on TOTAL WAR x1000000 | RUST BATTLEFIELD?

The name says it: TOTAL WAR x1000000 | RUST BATTLEFIELD runs 1e+06x gather. The game's default applies: groups can have up to 8 players. It runs battlefield, fast PvP, kits and rates turned high. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for TOTAL WAR x1000000 | RUST BATTLEFIELD?

Procedural map on TOTAL WAR x1000000 | RUST BATTLEFIELD, made by the game.

Connect

Which steps join TOTAL WAR x1000000 | RUST BATTLEFIELD?

To connect: start Rust, press F1, enter client.connect 45.131.111.178:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^i,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.