ARU017
A Rust Server
Offline 45.12.71.8:20791 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 581/575
-
02COMPlayers 365/400
-
03COMPlayers 37/250
-
04COMPlayers 44/250
-
05COMPlayers 164/200
-
06COMPlayers 74/100
Quick answers
From the figures on this page.
Filters
Where does A Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, A Rust Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that A Rust Server is listed under?
Listed for the server browser to read, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for A Rust Server?
A Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 50 days 21 hours.
Location and Status
Is A Rust Server up, and how does its uptime hold?
Tracking shows A Rust Server offline as of now, last seen 45 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is A Rust Server running?
Rust network protocol 2633 and build 163207 on Linux is what A Rust Server runs. Steam updates it for you; your game must share the protocol to join.
Where does A Rust Server sit?
No region is published by A Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.12.71.8:20791.
Player Count
Is A Rust Server busy?
Offline: A Rust Server, last seen 45 days 1 hours ago.
Map and Rules
Which settings and rules are confirmed on A Rust Server?
No gather rate appears in A Rust Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Connect
How do you get onto A Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 45.12.71.8:20791. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.