TES7330=
testreality2
Online 45.11.95.88:11000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #174 of the solo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:10 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 13:50 UTC20d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 8/100
-
02MODPlayers 2/100
-
03MODPlayers 6/100
-
04MODPlayers 8/200
-
05MODPlayers 1/400
-
06MODPlayers 2/400
Quick answers
From the figures on this page.
Filters
Where does testreality2 appear in Rust Tracker lists and filters?
Modded servers, tracked live and Solo Rust servers, tracked live — the Rust Tracker lists that include testreality2. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
What do the tags mean that testreality2 is listed under?
Listed for the server browser to read, testreality2 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; oxidation (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on testreality2 on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 5 hours after it.
When does testreality2 wipe?
testreality2's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 1 hours.
Server Details
How reliable is testreality2, and is it online now?
Tracking shows testreality2 online as of now. About 3 days 14 hours ago it restarted last, based on reported uptime. Uptime stood at 49% for the last 7 full days, 82 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.
Which Rust build is testreality2 running?
Rust network protocol 2635 and build 168909 is the build on testreality2; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does testreality2 run?
Server fps held an average of 237 across the last 48 hours, never below 236. Maximum entities carried: 4,460, from buildings and deployables to everything else. Memory peaked at 1,534 MB. A climbing entity count and low fps are what register as lag for players.
Where does testreality2 sit?
Region: none published by testreality2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.11.95.88:11000.
Player Count
Is testreality2 busy?
Slots 5; players on board 0: that is testreality2 now. Peak of 1 in the last seven days, average 0 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does testreality2 carry among Rust servers?
On player hours over seven days, testreality2 ranks #7,330, inside the top 33% of all ranked servers. Position #174 among solo servers.
Map and Rules
Which settings and rules are confirmed on testreality2?
The name of testreality2 carries no gather rate. No teams. Solo only. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.
Which map is confirmed for testreality2?
A procedural map of size 1,000 runs on testreality2, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
How to Join
What is the way to join testreality2?
To connect: start Rust, press F1, enter client.connect 45.11.95.88:11000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z,oxidation
Game
gmrust
mp5
ts1
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.