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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,837online PAX77,657playing OCC3,729with players WIPED 3H257
MODModded traffic
Callsign

TES7330=

testreality2

Online 45.11.95.88:11000 checked 9m ago

solo moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#7,330top 33%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep9 Oct13 Oct25 Oct29 Oct

Top 33% of all ranked servers, and #174 of the solo servers (top 78%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:10 UTC4d ago 1 – running 0
Fri 9 Oct, 13:50 UTC20d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ONL020EU · solo · weekly · 15 on average SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR
    Players 8/100
  2. 02MOD
    Callsign SRV015EA · solo · weekly · 14 on average 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门
    Players 2/100
  3. 03MOD
    Callsign LTM055SA · solo · weekly · 9 on average [LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
    Players 6/100
  4. 04MOD
    Callsign GUA217EU · solo · weekly · 5 on average [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
    Players 8/200
  5. 05MOD
    Callsign RUS041EU · solo · monthly · 5 on average 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
    Players 1/400
  6. 06MOD
    Callsign RUS017EU · solo · monthly · 3 on average 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10
    Players 2/400
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does testreality2 appear in Rust Tracker lists and filters?

Modded servers, tracked live and Solo Rust servers, tracked live — the Rust Tracker lists that include testreality2. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

What do the tags mean that testreality2 is listed under?

Listed for the server browser to read, testreality2 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; oxidation (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on testreality2 on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 5 hours after it.

When does testreality2 wipe?

testreality2's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 1 hours.

Server Details

How reliable is testreality2, and is it online now?

Tracking shows testreality2 online as of now. About 3 days 14 hours ago it restarted last, based on reported uptime. Uptime stood at 49% for the last 7 full days, 82 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.

Which Rust build is testreality2 running?

Rust network protocol 2635 and build 168909 is the build on testreality2; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does testreality2 run?

Server fps held an average of 237 across the last 48 hours, never below 236. Maximum entities carried: 4,460, from buildings and deployables to everything else. Memory peaked at 1,534 MB. A climbing entity count and low fps are what register as lag for players.

Where does testreality2 sit?

Region: none published by testreality2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.11.95.88:11000.

Player Count

Is testreality2 busy?

Slots 5; players on board 0: that is testreality2 now. Peak of 1 in the last seven days, average 0 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does testreality2 carry among Rust servers?

On player hours over seven days, testreality2 ranks #7,330, inside the top 33% of all ranked servers. Position #174 among solo servers.

Map and Rules

Which settings and rules are confirmed on testreality2?

The name of testreality2 carries no gather rate. No teams. Solo only. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is confirmed for testreality2?

A procedural map of size 1,000 runs on testreality2, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join testreality2?

To connect: start Rust, press F1, enter client.connect 45.11.95.88:11000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z,oxidation

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts1
Group limit No team may exceed 1.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

oxidation
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.