WRL15341
Worldscale private reference
Offline 44.244.119.140:29015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 164/250
-
02COMPlayers 170/200
-
03COMPlayers 18/250
-
04COMPlayers 15/250
-
05COMPlayers 14/100
-
06COMPlayers 76/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Worldscale private reference?
These Rust Tracker lists carry Worldscale private reference: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that Worldscale private reference is listed under?
The game's server browser reads these tags from Worldscale private reference: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Worldscale private reference wipe?
Worldscale private reference's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 2 days 15 hours.
Location and Status
Is Worldscale private reference up, and how does its uptime hold?
Offline: Worldscale private reference confirmed offline, last seen 2 days 5 hours ago. 1 of 48 hours up over the last 2 full days: 2% uptime. First contact for Rust Tracker: 26 October 2026.
Which Rust version is confirmed on Worldscale private reference?
Rust network protocol 2635 and build 168909 is the build on Worldscale private reference; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Where does Worldscale private reference sit?
Region: none published by Worldscale private reference. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 44.244.119.140:29015.
Population
Is Worldscale private reference busy?
Last seen 2 days 5 hours ago; Worldscale private reference is offline at present. Across the past seven days, 0 players on average.
What rank does Worldscale private reference carry among Rust servers?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: Worldscale private reference.
Map and Rules
Which settings and rules are confirmed on Worldscale private reference?
No gather rate appears in Worldscale private reference's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Worldscale private reference?
A procedural map runs on Worldscale private reference, generated by the game.
Connect
How do you get onto Worldscale private reference?
Open the console in Rust with F1 after starting the game, then type client.connect 44.244.119.140:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.