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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,694online PAX49,675playing OCC3,031with players WIPED 3H104
MODModded traffic
Callsign

PVE7363=

[坚果PVE]内部测试服-2

Online EA 43.249.192.161:30088 checked 11m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,363top 33% · #400 in EA
Last wipe9d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.

The force wipe · high confidence

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 3.5

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:30 UTC4d ago 1 – running 0
Tue 20 Oct, 09:59 UTC9d ago 1 halved by day 3 4.7 days 1
Thu 1 Oct, 22:58 UTC FW28d ago 1 halved by day 4 18.5 days 0
Wed 30 Sep, 14:34 UTC29d ago 1 – 1.3 days 0
Fri 18 Sep, 17:09 UTC41d ago 2 held half 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 2/88
  2. 02MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 14/100
  3. 03MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 10/100
  4. 04MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 10/200
  5. 05MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 10/100
  6. 06MOD
    Callsign PVE124EA · groups of 16+ · monthly · 8 on average 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包
    Players 8/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [坚果PVE]内部测试服-2?

On Rust Tracker, [坚果PVE]内部测试服-2 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does [坚果PVE]内部测试服-2 carry, and what do they mean?

These tags are published by [坚果PVE]内部测试服-2 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [坚果PVE]内部测试服-2?

A rustzh.cn hostname is published by [坚果PVE]内部测试服-2, as it is by 12 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on [坚果PVE]内部测试服-2 when wipe day lands?

At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. The fall below half came by day 3.5 where it did not hold.

Which wipe times are confirmed for [坚果PVE]内部测试服-2?

One wipe a month for [坚果PVE]内部测试服-2: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 9 days 16 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is [坚果PVE]内部测试服-2, and is it online now?

Right now [坚果PVE]内部测试服-2 is online. By its own uptime figure, the last restart was roughly 59 minutes ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 18 September 2026.

What Rust version is [坚果PVE]内部测试服-2 on?

Rust network protocol 2635 and build 168909 is the build on [坚果PVE]内部测试服-2; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [坚果PVE]内部测试服-2 run?

Average server fps over the last 48 hours: 230, with a low of 207. Maximum entities carried: 62,362, from buildings and deployables to everything else. Peak memory use: 2,658 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [坚果PVE]内部测试服-2 sit?

Listed in Asia under EA: that is [坚果PVE]内部测试服-2 by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 43.249.192.161:30088.

Player Count

Is [坚果PVE]内部测试服-2 busy?

Tracking [坚果PVE]内部测试服-2: 0 of 100 slots filled. Over seven days: average 0, peak 1 players. At 08:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does [坚果PVE]内部测试服-2 carry among Rust servers?

Top 33% of all ranked servers and #400 in Asia: [坚果PVE]内部测试服-2 ranks #7,363 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [坚果PVE]内部测试服-2?

No gather rate appears in [坚果PVE]内部测试服-2's name. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [坚果PVE]内部测试服-2?

The map on [坚果PVE]内部测试服-2 is procedural, size 4,000, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

Which steps join [坚果PVE]内部测试服-2?

To connect: start Rust, press F1, enter client.connect 43.249.192.161:30088 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.rustzh.cn.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.