ARU184
A Rust Server
Offline 43.249.192.111:6181 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 575/625
-
02COMPlayers 411/450
-
03COMPlayers 93/250
-
04COMPlayers 87/250
-
05COMPlayers 56/100
-
06COMPlayers 208/225
Quick answers
From the figures on this page.
Filters
Where does A Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does A Rust Server wipe?
Too few wipes on record for A Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 52 days 3 hours.
Server Details
What is the uptime on A Rust Server, and is it online?
Tracking shows A Rust Server offline as of now, last seen 45 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on A Rust Server?
Rust network protocol 2633 and build 163794 on Linux is what A Rust Server runs. Steam updates it for you; your game must share the protocol to join.
Where does A Rust Server sit?
Region: none published by A Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 43.249.192.111:6181.
Population
Is A Rust Server busy?
Offline: A Rust Server, last seen 45 days 23 hours ago.
Map and Rules
Which settings and rules are confirmed on A Rust Server?
No gather rate appears in A Rust Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Rust Server?
A procedural map runs on A Rust Server, generated by the game.
Connect
Which steps join A Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 43.249.192.111:6181. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp40
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.