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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
COMCommunity traffic
Callsign

THE15358

The Rust Server

Offline 43.227.71.245:20631 checked 1d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123404:0008:0012:0016:0020:0000:00

Hourly average and peak, UTC.

Server performance

05010015020004:0008:0012:0016:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:27 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 116/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 12/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 10/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 19/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show The Rust Server?

Community servers, no tags — the Rust Tracker lists that include The Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that The Rust Server is listed under?

The game's server browser reads these tags from The Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on The Rust Server on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does The Rust Server wipe?

The record holds too few of The Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 20 days 3 hours.

Server Details

Is The Rust Server up, and how does its uptime hold?

Offline: The Rust Server confirmed offline, last seen 27 hours ago. The uptime it reports puts the last restart about 18 days 23 hours ago. 145 of 168 hours up over the last 7 full days: 86% uptime. Rust Tracker logged it first on 19 September 2026.

Which Rust version is confirmed on The Rust Server?

Rust network protocol 2634 and build 167231 on Linux is what The Rust Server runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does The Rust Server run?

For the last 48 hours it averaged 114 server fps; the floor was 34. Buildings, deployables and the rest of the world took it to a maximum of 45,737 entities. Memory peaked at 3,792 MB. Players feel lag when fps drops and the entity count climbs.

Where does The Rust Server sit?

Region: none published by The Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 43.227.71.245:20631.

Player Count

Is The Rust Server busy?

Last seen 27 hours ago; The Rust Server is offline at present. Seven-day average for this server: 0 players.

What rank does The Rust Server carry among Rust servers?

Seven-day player hours put The Rust Server at #15,358, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on The Rust Server?

Nothing in The Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on The Rust Server?

A procedural map of size 3,000 runs on The Rust Server, generated by the game from seed 1175069549. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join The Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 43.227.71.245:20631. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.