Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,624online PAX39,956playing OCC2,839with players WIPED 3H126
MODModded traffic
Callsign

PVE4749=

【咏春PVE】仿官原倍/全遗迹/萌新养老/据点

Online EA 43.142.114.177:29500 checked 14m ago

biweekly wipes moddedoxidepvesoftcore
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,749top 21% · #344 in EA
Last wipe13d agobiweekly schedule
Next wipe5hFri 30 Oct, 10:50 UTC
Track history

Players

AveragePeak
00.250.50.75106:0011:0017:0016:0022:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0011:0017:0016:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 21% of all ranked servers, top 64% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 10:50 UTC, in 5h.

Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 5hFri 30 Oct, 10:50 UTC
  2. 6d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hFri 13 Nov, 10:50 UTC
  4. 28d 5hFri 27 Nov, 10:50 UTC
  5. 34d 13hThu 3 Dec, 19:00 UTCFW
  6. 42d 5hFri 11 Dec, 10:50 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:50 UTC13d ago 5 – running 0
Fri 2 Oct, 01:04 UTC28d ago 3 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE017EA · groups of 16+ · biweekly · 1 on average 『新安然之家』PVE丨原倍丨休闲娱乐
    Players 2/99
  2. 02MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 44/200
  3. 03MOD
    Callsign JPP159EA · groups of 8+ · biweekly · 7 on average [JP][PvE]mameserver初心者おいで!
    Players 0/?
  4. 04MOD
    Callsign JPX377EA · groups of 1000+ · 1x · biweekly · 7 on average JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
    Players 8/69
  5. 05MOD
    Callsign PVE957EA · groups of 12+ · biweekly · 5 on average [喜相逢] PVE丨仿官原倍丨萌新养老
    Players 1/100
  6. 06PVE
    Callsign PVE103EA · groups of 8+ · biweekly · 5 on average 『向云端』PVE丨原倍丨休闲娱乐
    Players 2/99
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is listed under?

The game's server browser reads these tags from 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^s (Softcore): Keep part of your inventory when you die: Facepunch's easier mode; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it is listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 when wipe day lands?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 26 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 2 where it did not hold.

Which wipe times are confirmed for 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

【咏春PVE】仿官原倍/全遗迹/萌新养老/据点's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Friday 30 October at 10:50 UTC is when the next wipe falls due. 13 days 18 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点, and is it online now?

Tracking shows 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 online as of now. About 4 hours ago it restarted last, based on reported uptime. Uptime stood at 86% for the last 7 full days, 145 of 168 hours online. Rust Tracker logged it first on 24 September 2026.

What Rust version is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 on?

Rust network protocol 2635 and build 168909 is the build on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 holding performance?

For the last 48 hours it averaged 104 server fps; the floor was 69. Buildings, deployables and the rest of the world took it to a maximum of 84,422 entities. Peak memory use: 3,390 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 in?

Listed in Asia under EA: that is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 43.142.114.177:29500.

Player Count

Is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 busy?

Tracking 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点: 0 of 100 slots filled. Seven-day average 0 players; peak 3. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 compare in the rankings?

【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 places #4,749 on seven-day player hours, #344 in Asia and in the top 21% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

The name of 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 carries no gather rate. Up to 8 players per group, the game's default. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 on?

Generated by the game from seed 1042219269, the procedural map on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?

To connect: start Rust, press F1, enter client.connect 43.142.114.177:29500 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://qun.qq.com/universal-share/share?ac=1&authKey=aewITgrL67hbs7B1JbAGS41KVp7%2BBDl6ZPqX%2BWp3i1sUVqY9l61K%2BkfyTj24tchU&busi_data=eyJncm91cENvZGUiOiI4NjA1ODc1MzMiLCJ0b2tlbiI6IjVGcXVDUmhmZmhpaHQ1aHZGOWhqWWQwc1o0QWhWS0ZZQjYybzdYNGdkZXd2V04rZVRpdE9nQW5oQzh6QkZ4RnUiLCJ1aW4iOiI2MjQzMjM5MDMifQ%3D%3D&data=_QqJMlI0BAMkR-bXSnTSQAlKTb23Ai2iOf2X6I4IkHdOvcExflgKjaHUCTdfn9_g76EyWbn9jDo6NtoC-2hbMeXyE_sNJqSvd6rMypxRbhU&svctype=5&tempid=h5_group_info.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^s
Softcore Keep part of your inventory when you die: Facepunch's easier mode.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.