Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
MODModded traffic
Callsign

LCL8875

Local Rust Build

Offline 43.131.247.84:28025 checked 5d ago

moddedoxide
Clearance · join
Players now 1/ 4 25% full
7-day average1peak 1
Rank#8,875top 40%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:28 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 45/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 149/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 62/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 7/100
  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 5/100
  6. 06MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
    Players 25/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Rust Build?

On Rust Tracker, Local Rust Build sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Local Rust Build carry, and what do they mean?

These tags are published by Local Rust Build for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Local Rust Build on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Local Rust Build wipe?

The record holds too few of Local Rust Build's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 18 hours since this world was made.

Server Details

What is the uptime on Local Rust Build, and is it online?

Offline now, Local Rust Build was last seen 5 days 12 hours ago. 4 of 144 hours up over the last 6 full days: 3% uptime. The first sighting by Rust Tracker was 22 October 2026.

Which Rust build is Local Rust Build running?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Build runs. Steam updates it for you; your game must share the protocol to join.

Where does Local Rust Build sit?

No region is published by Local Rust Build. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 43.131.247.84:28025.

Population

Is Local Rust Build busy?

Offline: Local Rust Build, last seen 5 days 12 hours ago. Over seven days: average 1, peak 1 players.

What rank does Local Rust Build carry among Rust servers?

On player hours over seven days, Local Rust Build ranks #8,875, inside the top 40% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Rust Build?

No gather rate appears in Local Rust Build's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Local Rust Build?

A procedural map runs on Local Rust Build, generated by the game.

How to Join

Which steps join Local Rust Build?

To connect: start Rust, press F1, enter client.connect 43.131.247.84:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.