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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,790online PAX78,914playing OCC3,567with players WIPED 3H245
COMCommunity traffic
Callsign

DBG15090

Rust Debug Compatibility Test

Offline 42.117.242.54:28025 checked 13d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,090top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 180/250
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    Players 229/250
  3. 03COM
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    Players 643/675
  4. 04COM
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    Players 38/100
  5. 05COM
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    Players 747/775
  6. 06COM
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    Players 591/625
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Debug Compatibility Test?

Community servers, no tags — the Rust Tracker lists that include Rust Debug Compatibility Test. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Debug Compatibility Test?

These tags are published by Rust Debug Compatibility Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; v2573 (Protocol): Your game must be on protocol 2573 to connect; cs110006 (Build): The game build is 110006; ptrak (Networking): Network layer: RakNet, the game's standard; $rau1 (Region code): Region code for this server: au1. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Rust Debug Compatibility Test?

Too few wipes on record for Rust Debug Compatibility Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 13 days 5 hours.

Server Details

Is Rust Debug Compatibility Test up, and how does its uptime hold?

Offline: Rust Debug Compatibility Test confirmed offline, last seen 13 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 October 2026.

Which Rust build is Rust Debug Compatibility Test running?

Rust network protocol 2573 and build 110006 on Windows is what Rust Debug Compatibility Test runs. Steam updates it for you; your game must share the protocol to join.

Where does Rust Debug Compatibility Test sit?

No region is published by Rust Debug Compatibility Test; region code au1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 42.117.242.54:28025.

Player Count

What is the player count on Rust Debug Compatibility Test?

Offline: Rust Debug Compatibility Test, last seen 13 days 5 hours ago.

Where does Rust Debug Compatibility Test sit in the server rankings?

Seven-day player hours put Rust Debug Compatibility Test at #15,090, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Debug Compatibility Test?

Nothing in Rust Debug Compatibility Test's name states a gather rate. No group limit appears. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Rust Debug Compatibility Test on?

A procedural map runs on Rust Debug Compatibility Test, generated by the game.

How to Join

What is the way to join Rust Debug Compatibility Test?

To connect: start Rust, press F1, enter client.connect 42.117.242.54:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
v2573
Protocol Your game must be on protocol 2573 to connect.
cs110006
Build The game build is 110006.
ptrak
Networking Network layer: RakNet, the game's standard.
$rau1
Region code Region code for this server: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.