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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,605online PAX35,310playing OCC2,870with players WIPED 3H58
PVEPvE traffic
Callsign

ARU15425=

A Rust Server

Online NA 40.160.2.225:28015 checked 7m ago

biweekly wipes pve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,425top 69% · #1544 in NA
Last wipe24d agobiweekly schedule
Next wipe3d 11hSat 31 Oct, 15:04 UTC
Track history

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 15:04 UTC, in 3d 11h.

Its biweekly schedule tag · low confidence

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 11hSat 31 Oct, 15:04 UTC
  2. 8d 14hThu 5 Nov, 19:00 UTCFW
  3. 17d 11hSat 14 Nov, 15:04 UTC
  4. 31d 11hSat 28 Nov, 15:04 UTC
  5. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:04 UTC24d ago 0 – running 0
Mon 14 Sep, 20:47 UTC43d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
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    Players 1/50
  2. 02MOD
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    Players 235/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 98 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 114/200
  4. 04MOD
    Callsign ORN011NA · groups of 8+ · biweekly · 38 on average Orange Dream | Cozy PvE/RP | No KOS
    Players 22/200
  5. 05MOD
    Callsign LFF010NA · groups of 12+ · biweekly · 15 on average LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
    Players 23/30
  6. 06MOD
    Callsign ZMB017NA · groups of 12+ · biweekly · 12 on average ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Rust Server?

On Rust Tracker, A Rust Server sits in these lists: PvE servers, tracked live, Community servers, no tags and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does A Rust Server carry, and what do they mean?

Listed for the server browser to read, A Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player fights — the world is the danger; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on A Rust Server when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for A Rust Server?

A Rust Server's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Saturday 31 October at 15:04 UTC is when the next wipe falls due. 24 days 12 hours since this world was made. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is A Rust Server, and is it online now?

A Rust Server is up and online at this moment. The uptime it reports puts the last restart about 5 days 15 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Is A Rust Server holding performance?

Average server fps over the last 48 hours: 102, with a low of 67. Maximum entities carried: 47,389, from buildings and deployables to everything else. Memory peaked at 2,503 MB. Players feel lag when fps drops and the entity count climbs.

Which location is A Rust Server in?

In North America, under its NA tag, is where A Rust Server lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 40.160.2.225:28015.

Population

Is A Rust Server busy?

A Rust Server is at 0 players, capacity 40. Seven-day average for this server: 0 players.

What rank does A Rust Server carry among Rust servers?

Seven-day player hours: #15,425 overall for A Rust Server, top 69% of ranked servers, #1,544 in North America.

Settings

Which settings and rules are confirmed on A Rust Server?

The name of A Rust Server carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on A Rust Server?

Generated by the game from seed 1, the procedural map on A Rust Server measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join A Rust Server?

To connect: start Rust, press F1, enter client.connect 40.160.2.225:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player fights — the world is the danger.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.