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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H7
COMCommunity traffic
Callsign

FCP519=

[EU] Facepunch 1

Online 4.182.220.38:27014 checked 2h ago

Clearance · join
Players now 58/ 100 58% full
7-day average55peak 70
Rank#519top 2%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 02:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 02:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:58 UTC1d ago – – running 40
Sun 25 Oct, 02:22 UTC3d ago 70 held half 2 days 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 552 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU] Facepunch 1 appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Community servers, no tags — the Rust Tracker lists that include [EU] Facepunch 1. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.

How should you read the tags on [EU] Facepunch 1?

These tags are published by [EU] Facepunch 1 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; v2635 (Protocol): To join, your game must match protocol 2635; ptrak (Networking): Network layer is RakNet, which is standard for the game; monthly (Monthly): Monthly wipe, on Facepunch's force wipe; vanilla (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; tutorial (Tutorial on): Start here with Facepunch's tutorial if you are new; official (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; h9c346d7d (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [EU] Facepunch 1 when wipe day lands?

At their busiest, recent wipes averaged 70 players. The peak on the latest wipe came 3 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for [EU] Facepunch 1?

The record holds too few of [EU] Facepunch 1's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 40 hours.

Location and Status

Is [EU] Facepunch 1 up, and how does its uptime hold?

Tracking shows [EU] Facepunch 1 online as of now. About 37 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 3 full days, 72 of 72 hours online. Rust Tracker logged it first on 24 October 2026.

What Rust version is [EU] Facepunch 1 on?

Rust network protocol 2635 on Linux is what [EU] Facepunch 1 runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does [EU] Facepunch 1 run?

Server fps held an average of 200 across the last 48 hours, never below 200. Peak entity count: 39,576, covering buildings, deployables and all else in the world. Peak memory use: 1,997 MB. Players feel lag when fps drops and the entity count climbs.

What location is [EU] Facepunch 1 hosted in?

No region tag is published by [EU] Facepunch 1, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 4.182.220.38:27014.

Population

How many players are on [EU] Facepunch 1 right now?

Slots 100; players on board 58: that is [EU] Facepunch 1 now. Over seven days: average 55, peak 70 players. Busiest window in 48 hours: 00:00 UTC, 62 players on average.

Where does [EU] Facepunch 1 sit in the server rankings?

Seven-day player hours put [EU] Facepunch 1 at #519, within the top 2% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Facepunch 1?

No gather rate appears in [EU] Facepunch 1's name. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU] Facepunch 1?

Generated by the game from seed 417951, the procedural map on [EU] Facepunch 1 measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join [EU] Facepunch 1?

To connect: start Rust, press F1, enter client.connect 4.182.220.38:27014 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,h9c346d7d,stok,gmrust

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
v2635
Protocol To join, your game must match protocol 2635.
ptrak
Networking Network layer is RakNet, which is standard for the game.

Wipe schedule

monthly
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

vanilla
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

tutorial
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

official
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
h9c346d7d
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.