FCP519=
[EU] Facepunch 1
Online 4.182.220.38:27014 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:58 UTC1d ago | – | – | running | 40 |
| Sun 25 Oct, 02:22 UTC3d ago | 70 | held half | 2 days | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 636/675
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02COMPlayers 485/525
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03COMPlayers 59/250
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04COMPlayers 36/250
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05COMPlayers 138/200
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06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Where does [EU] Facepunch 1 appear in Rust Tracker lists and filters?
EU Rust servers, tracked live and Community servers, no tags — the Rust Tracker lists that include [EU] Facepunch 1. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.
How should you read the tags on [EU] Facepunch 1?
These tags are published by [EU] Facepunch 1 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; v2635 (Protocol): To join, your game must match protocol 2635; ptrak (Networking): Network layer is RakNet, which is standard for the game; monthly (Monthly): Monthly wipe, on Facepunch's force wipe; vanilla (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; tutorial (Tutorial on): Start here with Facepunch's tutorial if you are new; official (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; h9c346d7d (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [EU] Facepunch 1 when wipe day lands?
At their busiest, recent wipes averaged 70 players. The peak on the latest wipe came 3 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
Which wipe times are confirmed for [EU] Facepunch 1?
The record holds too few of [EU] Facepunch 1's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 40 hours.
Location and Status
Is [EU] Facepunch 1 up, and how does its uptime hold?
Tracking shows [EU] Facepunch 1 online as of now. About 37 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 3 full days, 72 of 72 hours online. Rust Tracker logged it first on 24 October 2026.
What Rust version is [EU] Facepunch 1 on?
Rust network protocol 2635 on Linux is what [EU] Facepunch 1 runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does [EU] Facepunch 1 run?
Server fps held an average of 200 across the last 48 hours, never below 200. Peak entity count: 39,576, covering buildings, deployables and all else in the world. Peak memory use: 1,997 MB. Players feel lag when fps drops and the entity count climbs.
What location is [EU] Facepunch 1 hosted in?
No region tag is published by [EU] Facepunch 1, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 4.182.220.38:27014.
Population
How many players are on [EU] Facepunch 1 right now?
Slots 100; players on board 58: that is [EU] Facepunch 1 now. Over seven days: average 55, peak 70 players. Busiest window in 48 hours: 00:00 UTC, 62 players on average.
Where does [EU] Facepunch 1 sit in the server rankings?
Seven-day player hours put [EU] Facepunch 1 at #519, within the top 2% of all ranked servers.
Settings
Which settings and rules are confirmed on [EU] Facepunch 1?
No gather rate appears in [EU] Facepunch 1's name. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for [EU] Facepunch 1?
Generated by the game from seed 417951, the procedural map on [EU] Facepunch 1 measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join [EU] Facepunch 1?
To connect: start Rust, press F1, enter client.connect 4.182.220.38:27014 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,h9c346d7d,stok,gmrust
Game
gmrust
mp100
v2635
ptrak
Wipe schedule
monthly
Difficulty
vanilla
Gameplay
tutorial
Other
official
h9c346d7d
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.