RST4562=
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight
Online NA 38.80.8.5:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:04 UTC, in 11h.
Every Thursday at 18:04 UTC · high confidence
Coming wipes
- 11hThu 29 Oct, 18:04 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 11hThu 12 Nov, 18:04 UTC
- 21d 11hThu 19 Nov, 18:04 UTC
- 28d 11hThu 26 Nov, 18:04 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 11hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:04 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 18:05 UTC13d ago | 3 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 18:04 UTC20d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 18:56 UTC FW27d ago | 4 | held half | 7 days | 0 |
| Thu 24 Sep, 18:05 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 60/170
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02MODPlayers 0/175
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03MODPlayers 0/100
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04MODPlayers 198/225
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05MODPlayers 66/100
-
06MODPlayers 37/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
On Rust Tracker, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sits in these lists: 3x Rust servers: live tracking, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Which tags does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight carry, and what do they mean?
The game's server browser reads these tags from RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight: gmrust (Game mode): Standard survival mode for Rust; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America; oxidation (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight when wipe day lands?
The average peak across recent wipes: 3 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 80% of its recent wipes. In the other cases, half the peak was lost by day 5.
On what schedule does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight wipe?
At RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight the wipes follow a every Thursday at 18:04 UTC rhythm. Thursday 29 October at 18:04 UTC is when the next wipe falls due. Its world went live 6 days 12 hours. Tags list a weekly wipe schedule.
Location and Status
How reliable is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, and is it online now?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is up and online at this moment. About 20 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight on?
Rust network protocol 2635 and build 168909 on Linux is what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Server fps held an average of 193 across the last 48 hours, never below 119. Peak entity count: 54,994, covering buildings, deployables and all else in the world. Peak memory use: 2,950 MB. A climbing entity count and low fps are what register as lag for players.
Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sit?
Listed in North America under NA: that is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 38.80.8.5:28015.
Player Count
How many players are on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight right now?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is at 0 players, capacity 60. Over seven days: average 0, peak 4 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 0 players.
What rank does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight carry among Rust servers?
Seven-day player hours: #4,562 overall for RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, top 20% of ranked servers, #780 in North America.
Map and Rules
Which settings and rules are confirmed on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
The name says it: RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs 3x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
The map on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is procedural, size 3,000, seed 90996788, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
To connect: start Rust, press F1, enter client.connect 38.80.8.5:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://playrustedroad.com.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z,oxidation
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.