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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
COMCommunity traffic
Callsign

MCR15670

MCRS Aux01 Test Server

Offline 38.22.128.234:28315 checked 35d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,670top 71%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 23:12 UTC37d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 340/400
  2. 02COM
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    Players 452/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 989/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 52/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 985/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 52/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show MCRS Aux01 Test Server?

On Rust Tracker, MCRS Aux01 Test Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does MCRS Aux01 Test Server carry, and what do they mean?

The game's server browser reads these tags from MCRS Aux01 Test Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165518 (Build): This server runs game build 165518; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on MCRS Aux01 Test Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does MCRS Aux01 Test Server wipe?

MCRS Aux01 Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 37 days 19 hours.

Server Details

What is the uptime on MCRS Aux01 Test Server, and is it online?

Offline now, MCRS Aux01 Test Server was last seen 35 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on MCRS Aux01 Test Server?

Rust network protocol 2633 and build 165518 on Windows is what MCRS Aux01 Test Server runs. Steam updates it for you; your game must share the protocol to join.

Where does MCRS Aux01 Test Server sit?

Region: none published by MCRS Aux01 Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 38.22.128.234:28315.

Player Count

What is the player count on MCRS Aux01 Test Server?

Offline now for MCRS Aux01 Test Server, last seen 35 days 5 hours ago.

What rank does MCRS Aux01 Test Server carry among Rust servers?

On player hours over seven days, MCRS Aux01 Test Server ranks #15,670, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on MCRS Aux01 Test Server?

Nothing in MCRS Aux01 Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on MCRS Aux01 Test Server?

A procedural map of size 3,000 runs on MCRS Aux01 Test Server, generated by the game from seed 69420. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join MCRS Aux01 Test Server?

To connect: start Rust, press F1, enter client.connect 38.22.128.234:28315 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165518,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165518
Build This server runs game build 165518.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.