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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,663online PAX44,427playing OCC2,902with players WIPED 3H99
COMCommunity traffic
Callsign

ANG15264=

CL and Angels

Online 38.22.128.234:28215 checked 7m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:41 UTC25d ago 2 – running 0
Thu 1 Oct, 19:30 UTC FW28d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 47/250
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    Players 236/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show CL and Angels?

Community servers, no tags — the Rust Tracker lists that include CL and Angels. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on CL and Angels?

The game's server browser reads these tags from CL and Angels: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on CL and Angels on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for CL and Angels?

The record holds too few of CL and Angels's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 25 days 2 hours.

Location and Status

Is CL and Angels up, and how does its uptime hold?

Tracking shows CL and Angels online as of now. About 13 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is CL and Angels on?

Rust network protocol 2635 and build 168909 on Windows is what CL and Angels runs. Steam updates it for you; your game must share the protocol to join.

Is CL and Angels holding performance?

Server fps held an average of 234 across the last 48 hours, never below 220. Peak entity count: 24,933, covering buildings, deployables and all else in the world. Memory peaked at 1,293 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does CL and Angels sit?

Region: none published by CL and Angels. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 38.22.128.234:28215.

Player Count

How many players are on CL and Angels right now?

Slots 50; players on board 0: that is CL and Angels now. Seven-day average for this server: 0 players.

How does CL and Angels compare in the rankings?

Top 69% of all ranked servers, and #15,264 on seven-day player hours: CL and Angels.

Map and Rules

Which settings and rules are confirmed on CL and Angels?

No gather rate appears in CL and Angels's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on CL and Angels?

The map on CL and Angels is procedural, size 2,259, seed 10, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join CL and Angels?

To connect: start Rust, press F1, enter client.connect 38.22.128.234:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.